Controversial opinion I guess but I think it’s okay for some games to not work on the Steam Deck
I can barely manage 40 fps without frame gen so no surprise there.
Sounds like they just made shit software that’s unoptimized
The game and optimisation are in two different universes.
I’ll get it when dlc for wilds is at 50% off. Then all the bugs are fixed, game is optimized and gameplay is patched to where it will stay for the rest of its life
Sounds more like a Capcom problem than a Valve problem. Don’t build mobile optimization into your games, don’t make mobile sales.
You don’t need “mobile” optimization. Just regular optimization. I’m sick of games getting worse and worse
Capcom specifically does two releases of Monster Hunter by two different studios, sort of alternating, for this reason.
MH World and Icebreak were the “fancy PC / Console games”
Then MH Rise and Sunbreak were the “mobile” releases.
Now MH Wilds is another “fancy PC / Consoles” release.
So Capcom does actually account for this.
I did the benchmark and what I saw on my screen does not explain the dogshit performance.
Maybe they should drop the ‘fancy pc/console division’
It’s not a Linux problem my gaming Linux PC can do 60 at max settings with ray tracing turned in with AMD card
They didn’t say it was a Linux problem; they said it was a mobile problem
Not a big surprise. Capcom isn’t exactly famous for their great PC optimization. Guess I’ll have to pass on this one. Pity.
Still, I’ll hold a glimmer of hope that modders will fix the poor optimization. They did it for World, apparently, before Capcom released an official patch that did exactly what the optimization mod did.
From what I recall, I thought the RE (VII) Engine and everything that used it was used in was remarkably well scaling? After all MH Rise and RE VIII ended up on Switch.
Fortunately there’s still a zillion super-fun games that the Deck can handle fine. Also if you have another, beefier PC, streaming to the Deck is a thing.