cm0002@lemmy.world to Steam Deck@sopuli.xyz · 4 days agoBad news for portable Monster Hunter Wilds hopefuls: the Steam Deck can't manage 30 fps, even in maximum potato modewww.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkBad news for portable Monster Hunter Wilds hopefuls: the Steam Deck can't manage 30 fps, even in maximum potato modewww.pcgamer.comcm0002@lemmy.world to Steam Deck@sopuli.xyz · 4 days agomessage-square14fedilink
minus-squareBlackAura@lemmy.worldlinkfedilinkarrow-up1arrow-down1·edit-24 days agoCapcom specifically does two releases of Monster Hunter by two different studios, sort of alternating, for this reason. MH World and Icebreak were the “fancy PC / Console games” Then MH Rise and Sunbreak were the “mobile” releases. Now MH Wilds is another “fancy PC / Consoles” release. So Capcom does actually account for this.
minus-squareredisdead@lemmy.worldlinkfedilinkarrow-up1·3 days agoI did the benchmark and what I saw on my screen does not explain the dogshit performance. Maybe they should drop the ‘fancy pc/console division’
Capcom specifically does two releases of Monster Hunter by two different studios, sort of alternating, for this reason.
MH World and Icebreak were the “fancy PC / Console games”
Then MH Rise and Sunbreak were the “mobile” releases.
Now MH Wilds is another “fancy PC / Consoles” release.
So Capcom does actually account for this.
I did the benchmark and what I saw on my screen does not explain the dogshit performance.
Maybe they should drop the ‘fancy pc/console division’