That’s great. But how long until I can play Balatro on my iPod Classic?
(I love that indie devs occasionally port their games to nonsensical or obsolete platforms)
Edit: I actually think Balatro would translate fairly well; assuming the iPod Classic has enough ram and CPU to run a visually stripped-down version. When I had an iPod Nano I played solitaire almost obsessively. The controls were a bit slow due to the limitations of using a clickwheel, but they actually worked really well.
On a side note: are capacitive clickwheels still under patent, trademark or whatever was keeping other companies from using them? I loved the way the iPod clickwheel felt and it sucked that no one else had a 1:1 replication of it.
Portmaster is amazing.
I had completely forgotten about iPod games! I think there was one called Vortex that I liked a lot and there was also game version of the show LOST that I only played because I was a mega-fan of the show that was otherwise very frustrating.
Also a great example of why DRM sucks.
I wanna say I had sonic 2 installed? And it was about as controllable as you’d imagine with the scrollwheel lol.
I never tried Sonic on the iPod, but I bet it was ridiculous to control!
This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.
Oh wow, I totally forgot about doing that as well! I think I spent the better part of a day getting it work, then “played” it for all of two or three minutes.
Apple offered a Ms. Pac-Man port on these devices for a while, and it was surprisingly good.