Happy Thursday! It's time for an update on how things are moving along with the 1.5 Open Beta. Today we will take a look at a few major improvements we've made since last time, both to the new military-related mechanics but also a number of other...
Yes, they’ve done the same with transportation as well as electricity. It is definitely more realistic, but it requires a bit more micro since you can only switch buildings over to using those local goods once their production exists in that state.
Fab, thanks. Aye, does sound more micro heavy, but at least the entire population of China will no longer try to use my Lanfang’s railways and scupper industrialisation.
That’s neat. Have they done the same for transportation? Always seemed bizarre that railways could provide transportation to railway-less states.
Yes, they’ve done the same with transportation as well as electricity. It is definitely more realistic, but it requires a bit more micro since you can only switch buildings over to using those local goods once their production exists in that state.
Fab, thanks. Aye, does sound more micro heavy, but at least the entire population of China will no longer try to use my Lanfang’s railways and scupper industrialisation.
You mean you don’t immediately open Lanfang up to immigration, thus ruining everyone’s standard of living for cheap labour‽ How utterly uncapitalist!