Fantastic advice!
Fantastic advice!
Maybe thinking about the exploration in your game as a point crawl could serve you well.
Think up a bunch of interesting locations and encounters for your players to experience, then for each encounter/location roll 1d4-1, that is how many other encounters it links to, randomly pick from your other encounters/locations for each link.
For how to generate the encounters/locations there are many tool sets to draw ideas from. Books like the Tome of Adventure Design, Worlds Without Number, Knave, Shadowdark, etc. Online tools from don jon, hexroll, or others.
Let me know if you would like other specific recommendations and happy gaming!
You could check out Hyperspace D6. It is a rules light reimagining of the old West End Games Star Wars D6 system. You wouldn’t have to use the Star Wars setting for it.
https://drive.google.com/drive/mobile/folders/1LjVQZVHLKtEaJO_XGe8VDRy6IWVk1sKt?usp=sharing
After a bunch of troubleshooting, down grading to proton 7 got it working seamlessly for me!
Just updated my drivers and it seems to run well under proton on Linux!
3D6 Down the Line has the best OSR actual plays out there. Pretty darn good production values too. As they say, they are criminally under watched.
Which is exactly why I will never do 2. Provide a device if you want control. I will not give you the ability to wipe my personal phone remotely just to check my work email on it.
You could always make the rumors about the edge play up the attributes that the player like about themselves. If the player likes the admiration for being heroic, make up rumors about the edge being super heroic and everyone loves them. You can make the reality as light or dark as you want, but if you go dark make sure the PCs are the only witnesses to their real selves.