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Joined 1 year ago
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Cake day: July 31st, 2023

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  • “In October 2021, Governor Greg Abbott hosted the lobbying group Texas Blockchain Council at the governor’s mansion. The group insisted that their industry would help the state’s overtaxed energy grid; that during energy crises, miners would be one of the few energy customers able to shut off upon request, provided that they were paid in exchange.”

    Incredible. Driving up energy needs to make their fake currency will help the state’s energy grid, because we can then hold the grid hostage until we’re paid.


  • I use this recipe to make 2 thick crust pan pizzas:

    • Flour: 420 g (3 1⁄2 cups)
    • Water: 285 g (2 1⁄4 cups)
    • Yeast: 4g (1 1⁄2 tsp)
    • Salt: 8g (1 1⁄2 tsp)
    • Olive Oil: 16 g (1 1⁄4 tbsp)

    It works for thin crust too, just reduce the quantities by 25-50%.

    Homemade pizza dough (and lean bread in general) is really easy to make at home by hand. The day before you want pizza, just mix everything together into a rough sticky dough ball, let it rest a few minutes, then knead until it’s smooth. Then stick it in the fridge overnight or up to 5 days or so. More time in the fridge means more fermentation and more flavor. After 5 days, it’ll start taking on slight sourdough qualities (though if you want an actual sourdough crust, you’ll need a sourdough starter).


  • I see two possible reasons for your situation. One is that the company is turning to contractors to fill in gaps in their knowledge/experience, which is why everyone else has no clue how to tackle these tasks and why they get assigned the easy ones.

    The other possibility is that the senior devs are gaming the metrics, letting the employees knock out easy tasks while the contractor is stuck with untangling the knots of the more intractable tasks.



  • Kerbal Space Program 2 and Dark Souls 3.

    KSP2 released their science patch this month that adds missions and a progression path to work through. It’s a lot more fun now that there are goals to work towards, and the missions are much better than what KSP1’s career mode offered.

    I’ve been co-op’ing through DS3 with a buddy, which has been a fun way to tide us over until Elden Ring’s DLC comes out. I just wish there was a similar seamless co-op mod for DS3. Neither of us are interested in PvP, and it’s a little tedious to have to go through everything twice.



  • You can generally rely on a header file doing its own check to prevent being included twice. If a header doesn’t do that, it’s either wrong or doing something fucky. It is merely a convention, but it’s so widespread that you really don’t need to worry about it.

    You are mixing up some terms, so I want to help clarify. When you #include a header file, you aren’t importing a library. You are telling the compiler to insert the contents of that header file into your source where the #include line is. A library is something different. It is an already-compiled binary file. A library should also come with a header file to tell you what functions and classes are present in the library, but that header isn’t itself the library.

    It may seem annoying to have to repeat yourself between headers and source, but it’s honestly something you get used to.




  • I haven’t had time to build up a big city, but so far I’ve enjoyed it. I’m running on Linux with a 5600X + 6600XT, and 1080p at medium gets me 30-40 fps.

    I LOVE that roads transmit power and water. Money is way more available early game than in 1. The only annoyance for me so far has been the terrain overlay that comes up when you select a zoning tool (similar to how selecting water pipes switches to underground. You can make it go back to normal by hitting i after selecting the tool. It’s minor, but its an annoying difference from 1.


  • Not an expert, aside from countless hours in kerbal space program, but I would guess the problem is more about the total mass and structural strength. The station has some kind of thrusters to counteract orbital decay, but they wouldn’t have nearly enough fuel to boost to a higher orbit. So another craft with lots of fuel would be needed to push the station.

    Something low thrust like ion thrusters would probably take a very long time for something the mass of the ISS. And you can’t just burn continuously. Raising an orbit is a two step process: burn to raise one side of the orbit, then burn again to raise the other. These burns are most efficient when done at the lowest and highest points of the orbit, respectively. Too long of a single burn would waste precious fuel from being too far away from the optimal points. I would guess that it would take many, many orbits to raise the station into a permanent orbit.

    A higher thrust engine pushing the station would solve that problem, but since it wasn’t designed to be pushed, I could see it being unable to withstand the stress. Plus, it might be difficult to thrust along the center of mass, causing it to tumble during the burn.

    That’s just my layman explanation, anyway. I imagine it won’t be easy no matter what, and it may ultimately not be feasible at all. But I’d like to see more public discussion of preserving the station.



  • I wonder if anyone will counter propose to put the whole thing in a parking orbit as a museum piece.

    This is what I’ve been thinking. I assume it hasn’t been on the table because it would be hugely expensive and difficult (due to the station not being designed for the kind of burns needed to substantially boost its orbit). But honestly, I’d much rather see funds and research devoted to preserving such a significant piece of space flight history over manned trips to the moon and mars.