Not having children doesn’t solve anything. That’s just an abandonment of the future. It directly harms people who need help - the elderly, those with disabilities and medical conditions, etc.
Not having children doesn’t solve anything. That’s just an abandonment of the future. It directly harms people who need help - the elderly, those with disabilities and medical conditions, etc.
Even better, don’t eat chicken either. Chicken still takes up more land simply by requiring land to grow feed. Anything plant-based will be a better solution.
Bravo. Well said.
*Carnists. Carnivores have no choice in consuming meat. Carnists delibrately choose to do so even when it’s not required.
Ban advertisements.
I get your concern (this is the first time I’m hearing about it and oof). I would however point out that the core of transhumanism is the idea that we should have the freedom to modify our own bodies however we want. This is how I’ve always heard it used and how I’m going to keep using it.
I do understand where those people are coming from, though. If you have the technology to e.g. eliminate sickle cell anemia and choose not to do it, that’s as much eugenics as choosing to do so. I don’t know how to square that with individual liberty. Having parents decide is…not necessarily a great solution. Having society decide is also not a good solution, but probably the one we’ll have to end up doing.
As a grouchy old sci-fi nerd, can anyone explain why they think transhumanism is bad? Some Googling just leads to people claiming that it’s ‘anthropocentric’ - as if you can’t improve your body AND also care for nature at the same time.
Just build some power line SMH my head
Yes, this looks much better. My other thought would be road-rail buses, but getting on/off the tracks might be too much work to be worth the extra flexibility.
That looks horrible. Cramped, the giant windows means it’s hot and the sun is always in your eyes… Any reason they need to only use one rail? We already have road & rail buses, trucks, etc…just use those.
It strikes me that this could be quite useful when used proactively.
E.g. - Player Character Byrnwolf just got a crit on the Bandit Lord with his Greataxe. Queue the GM: “How comfortable would everybody be with a description of Byrnwolf splitting this guy in half?” All the players tap red, yellow, or green in response, and the GM can moderate from there.
It would be good at providing ongoing feedback for the GM to guide their style over time.
I love the idea of the danger just being…plants. Invasive species? Although it’s really the humans that are invasive. Sure, there’s a BBEG to defeat, but the problem is much more n existential one of, “The climate is changing and we’ll lose our home and livelihoods” rather than, ‘evil monster over there’.
This is the best part of a TTRPG.
Mass Effect 2 and 3 are up there with some of the best shooters I’ve played. It’s just so smooth. And the weight/CDR system is incredibly simple yet impactful. I’ve played through 3 several times. Yes, the story beats weren’t always great. Still fun.
EDIT: Since we’re posting favorite builds: Sentinel gang. What’s that, I have access to literally everything you need to beat any enemy? Yes please.
Ok, but that’s unironically a great map for a TTRPG campaign.
I’m thinking Lovecraft. Plateau of Leng and all that. There’s just this huge, impassable land that goes south for what seems like forever. And…things…occasionally wander out of it.
I like the general idea, but I think ‘gotcha’ deities aren’t great. You always end up having to answer the questions, “Why has nobody figured this out yet? What’s going to happen when this is revealed?” It can be a huge amount of work to answer those questions.
I much more like the Truthsayer and the Prince of Blades - they simply are, and the worship or lack thereof is just humans’ reaction to them. They feel much more…elemental.
According to a random comment I saw once, these things will happily eat each other if there’s no other bugs to eat. So basically yes… unless your house has a continuous influx of new bugs.
Easy, don’t use grid squares, use zones.
This meme brought to you by theater of the mind gang.
It’s America. You can buy a gun.
Horse archers are amazing lmao. If you’re throwing them directly into the front lines they will be fucked several times over. Understand: they are merely archers that can quickly reposition. This makes them one of the best units in the game.
Deploy them to the far flank and reposition them frequently. They are excellent at drawing out the enemy cavalry so you can harass them, hit them with your own cav, etc. Big block of infanty? Harassing fire. Other horse archers? Wait for them to engage your footed archers and then deploy your horse archers to double up on them.
Their weakness, as you’ve noticed, is large blocks of powerful foot archers. That is what your cavalry or heavy infantry is for. Once your other forces engage, then deploy your horse archers. They’re a reserve force and a force multiplier.