Might be a while if what I’m hearing is true… The Xbox Series S can’t handle couch co-op, and while it runs fine on the Series X, Microsoft demands feature parity. :(
Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.
I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.
I’m planning on it, when the Xbox version comes out.
Might be a while if what I’m hearing is true… The Xbox Series S can’t handle couch co-op, and while it runs fine on the Series X, Microsoft demands feature parity. :(
https://www.ign.com/articles/microsoft-engineers-helping-get-baldurs-gate-3-split-screen-working-on-xbox-series-s
We always suspected the S would hold things back, here’s proof. :( I hope Microsoft comes out with a discless version of the X and just drops the S.
Either that, or they’ve got to lessen their requirements for parity.
Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.
I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.
My wife is a diablo fiend and I think she’d make a good transition to a “real” RPG. We’ll see in September!