Hey, y’all! Just another random, loudmouthed, opinionated, Southern-fried nerdy American living abroad.

I’m moving off kbin to lemmy, so I won’t be posting from here (unless kbin social gets it together).

Mastodon: @stopthatgirl7
Lemmy: stopthatgirl7@lemmy.world

  • 67 Posts
  • 149 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • I wonder if Bioware will try an Andromeda 2 down the line, I think that universe deserves another shot.

    Sadly, with the closure of BioWare Montreal and them deciding to go back to the Milky Way for 5, I don’t think we will. Which is a really shame, because I still think Andromeda 2 could have really been special, because the Montreal devs said they learned a lot from Andromeda and had big plans for 2 and improving things.

    A lot of people also compared Andromeda to the entire ME trilogy, which really wasn’t fair to it.

    BioWare had a good idea with trying to do something new, but sadly, often times True Fans don’t want something new; they want the exact same thing. They couldn’t - or wouldn’t - let Andromeda be Andromeda.


  • I’ve played Andromeda - quite a lot, actually, because before I started PC gaming, and after my PS3 broke, the only way to get my Mass Effect fix was to play Andromeda.

    I think Andromeda got a bad rap. Or rather, people were a lot harder on it than it deserved, because the game was rough and, more importantly, Ryder wasn’t Shepard. Ryder is a very different character and folks wanted Shepard in a different skin. They wanted Paragon and Renegade when BioWare went with a more Inquisition feel to developing how Ryder can react. Add to that how the beginning act was easily the least polished section of the game at launch, and so people just dragged it. And once The Gamers as a collective decide a game is only fit to be made fun of, that’s it.

    Now, Andromeda wasn’t perfect at all. The facial animations are not the best, and I still have no idea why they thought Ryder’s running animation was ok. I also really think the writing needed at least another two rounds of editing. But. The game play is really solid, easily the best of any Mass Effect game, and there was something there in the story (it just needed some rewriting). BioWare also made the mistake of putting in more for the sake of more - Inquisition was too big, and they decided to try to make Andromeda bigger, and there’s a lot of filler quests that shouldn’t be there.

    I actually really enjoyed playing Andromeda, for all I got really irritated by a lot of the things I mentioned here - and I got irritated because I could see how close they were to something really, really special, and how they needed more time to get there, but didn’t have because of the mess they made of early development. There were enough things and decisions that I really wanted to see how they played out down the line, and I’m sad I probably won’t get to.

    The best way to enjoy Andromeda is to go in thinking of it as less of a “Mass Effect” game, and more as a game set in the Mass Effect universe, if that makes sense.