Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
Disagree on all fronts. The competitive piece is one aspect, they could try new game modes that are not just reskins and points like MK Karting, Chess, Konquest, etc.
The modern games all under perform against the ps2 games on metacritic. The only modern one to crack 8.0 or higher is a fourteen yesr old Ps3 entry which had a lot of fanfare as the brsnd returning and was not shit.
They still deliver this. Not those modes exactly, but they’ve always had modes beyond the competitive multiplayer. Their marquis feature at this point, and likely the reason MK games are some of the best selling games of the year of their release these days, is the story mode, and NRS’s peers keep trying to do something, anything, that comes close. The towers are another major driver, but not for me; I really enjoyed the Krypt in X and 11. Between that, the story mode, and versus play, there was absolutely no question that I got my money’s worth out of the game. Sadly, the Krypt was replaced with Invasions in MK1, but I don’t think it was a popular feature with anyone, so hopefully Invasions will be gone from future games.
Deadly Alliance through Armageddon: 79, 81, 75
MK9-MK1: 86 (9), 83 (X), 85 (XL), 82 (11), 88 (11 Ultimate), 83 (1)
The one you cited as having fanfare for not being shit was after the PS2 games (and 4 and vs. DC) built a reputation of being shit…I’m not sure how that supports your argument.
Game - year - critic/user score
Deadly Alliance - 2002 - 79/73
Deception - 2004 - 81/80
Shaolin Monks - 2005 - 77/87
Armageddon - 2006 - 75/80
Mk9 - 2011 - 79/83
MKX - 2015 - 83/77
MK11 - 2019 - 82/43
MK1 - 2023 - 83/65
The user score has not cracked 80 in 14 years. My point with that game was people were excited for a new MK game after a largr gap. In a two year period they released their three highest rated games since they moved to consoles.
I am looking at metacritic, and your MK9 critic score does not match what I see. Here is the PS3 version of MK9 (84), and here is the Xbox 360 version (86). Did you dig up the score for the PC version that I’m having a hard time even finding on their site? Back when we were in that weird period where console developers were way worse at making PC versions? The 360 version of just about any third party game was the main event back then.
User scores are a non-factor to me, as anyone with any petty grievance can and will just leave a laughably low score, and you’re going to see larger swings for high profile games; definitely more for games that launched in the 7th gen and later, when metacritic was a site that entered the public consciousness. The newer games just plain sold more copies than the older ones, largely on the back of reviewing better than the PS2 era. And MK vs. DCU was MK8, if you’re counting how they arrived at 9, 10, and 11 (Shaolin Monks would be a spin-off), so there wasn’t really a large gap there.