What’s a Spice Mareen?
Beakies. They’re called beakies.
Sign the petition for a Guillotine emoji.
What’s a Spice Mareen?
Beakies. They’re called beakies.
We shopped around for a bit, read reviews and talked to some SR veteran players and most pointed to SR4 being the one to go with.
But Anarchy sounds like a thing I should look into, thanks!
SR lore is so good and the system has so much potential.
We’ve switched from D&D to SR4 and BOY does that rulebook have a lot of holes. So many contradictions and omissions, so often things are very unclear. Top that with the insane decision to have the group play basically three separate space-time lines with the real world, the spirit world and the matrix. Let’s all wait around the table for an hour while our decker does matrix that takes a second of in-game time and then our shaman projects into the astral plane and that’s not as fast as the matrix but still a lot faster and takes another hour but it’s only a minute in-game.
We stopped after like 6 months. And it’s a shame because the world is so fun.
Congratulations, you’re level two! You’ve unlocked Traumatic Brain Injury. It’s a feat that gives you -10 to INT and CHA. Additionaly after every long rest you roll a D20. On a 1 you go into a blind rage attacking anything you see.
That is a great idea!
Nah, the group where I play the caster who could take Counterspell has a fairly green DM and I just don’t want to stress him out more by thwarting his plans.
With a veteran DM? Boy I am fucking them every which way front, back and sideways with creatively misused utility spells.
I don’t pick Counterspell because I don’t want to piss off my DM.
“How is this bow cursed? We built it ourselves… with sinew from a drow… that we tortured to death. Yeah, okay. It’s cursed.”
Wow, thank you for taking the time. Great insights! Guess I’ll wait for SF2e. I really like most of the changes from PF1e to 2e and even those I liked better before – well, I at least understand why they’ve changed them (looking at you, triple AC values). So I trust them to make some meaningful and good changes. Again, thank you so much.
The de-OGL-ification is really something. Even my veteran group is oftentimes a bit unsure. Worst thing though – I started a group with one of my regular players and a group full of people who are completely new to TTRPG. The change dropped between me individually meeting up with them to build characters with and session one. The rogue still struggles because I constantly say flat-footed, even though off-guard fits so much better imo.
Unrelated: how is Starfinder? Especially compared to Pathfinder?
Contemporary Cthulhu campaigns are so much fun.
We did one where we played ourselves, down to building our characters with our actual abilities. To be fair, more like inabilities though. It was so much fun, although I’d argue I was the only one going adequately insane from just the normal unexplained and supernatural stuff. Because, you know, I would.
All your groups sound super fun. Priest of KISS made me chuckle.
Hells yeah. Whole ACAB campaign.
He sounds like he’d have his own Telegram channel.
This was a glee to read.
Also “87 years into a 500 year Sous-chef contract” sounds like a job I once had.
I was wondering for a quick minute there why you’d play in a physical channel before I remembered that not everyone is as privileged and lucky to play in person all the time.
I forgot about Vicious Mockery, but that’s probably where it started. I remember there being more spells that were just tirades of insults – I think Synaptic Static was among those as well.
When keeping it real goes right.
You call that an Ice Knife? That’s not an Ice Knife… This is an Ice Knife.
(Or Thicket of Knives if you’re more inclined to find paths.)
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