I am now reading every goddamn one of these you write. If only the other screenshot posters would put forth your respect and effort, we could have an honest gaming journal going.
i’m a turtle
I am now reading every goddamn one of these you write. If only the other screenshot posters would put forth your respect and effort, we could have an honest gaming journal going.
deleted by creator
I like the effort you put into these posts. Much better than just a simple screenshot. You’ve sold me on this game.
The only thing I still buy from Nintendo is hanafuda. They got some pretty good quality, playable stuff. I guess their shogi equipment isn’t bad either.
Video games though? Nope, not anymore.
Wait a second, I know that AzulCrescent!
I wish she would pick up her Webtoon where she left off.
And here I am just making my motors by hand like a chump. You know, maybe it’s time I get off my ass and build something cool like this. Iron and coal processing and smelting on the first level, ingot splitting to wire on the second, pipe making on the third, have a vertical line that’ll start pumping out rotors from processing, then a bank of assemblers at the top floor to churn out motors and to line them back down.
This game has the most incredible UI I’ve ever seen.
I mean, I’ve said some mean things about this game, but I’ve said them with my whole chest, with my fucking name attached to them. None of this anonymity with downvotes. At least I stand by my opinion, that this game isn’t a good idea to have been created.
And yet we keep getting downvotes. Come on dev, self-reflection!
While I’m going on and on, three million people aren’t gonna get to play this, cause they died during the pandemic.
No one wants nostalgia for that.
Also the fact that every single comment here so far is panning your game should give you pause.
I suppose what you should reflect on is this: most folks have a favorite video game. What type of people are you courting in the hopes that those people say your game is their favorite? I don’t actually even see a core audience for this. A few people will buy it as a curiosity, but I don’t expect people would log more than an hour or two.
This sounds poorly conceived. It’s not interesting, just tedious and it opens wounds that haven’t even begun to heal.
You spent four years on this? No self-reflection about your audience, or what they would want to play?
Look, the sunk-cost fallacy is a thing. Don’t over-invest in this.
“She skewers you.”
“We’re getting skewered again? Doesn’t she, y’know, ever change this up?”
“‘Fraid not. Stabby implements of various sorts are the focus of this love story. Anyway. Skewered. You.”
As someone who adores the thirteen trilogy so much that I play through all three games several times a year and model my wardrobe and aesthetic off of it, I can respect there would be people that absolutely hate the game, but it hurts a bit inside.
This thing’s so good.
Personal favorites include Campanella 2, Magic Garden, and Attactics.
Uh, I should prolly add context:
yeah but so’s lunchables. pyrrhic victory
neatly partitioned meats and cheeses appeal to me on an aesthetic level ok mfer
ham cheese. ham cracker. cheese cracker. ham and cheese cracker. ham and cheese
could even do it like a little big mac so it’s like cracker ham cheese cracker ham cheese cracker
shit there’s nobody says you can’t go like ham ham ham ham ham ham ham ham. great big ol hampuck just for me.
Just finished the first level—platforming action is super smooth, enemies and environment is well-themed, sprite art and animations are excellent. Didn’t expect this to be quite the banger!
Absolutely. It is a very short JRPG that wastes no time and has no filler. I finish it about monthly.
The only discernible flaw is that one dialog box is missing a closing quotation mark.