Hello there!

I’m also @savvywolf@furry.engineer , and I have a website at https://www.savagewolf.org .

He/They

  • 3 Posts
  • 77 Comments
Joined 1 year ago
cake
Cake day: June 27th, 2023

help-circle







  • So I got a bit curious and looked into this. The 75% figure is coming from the dev of a game called Crashlands who are releasing a sequel sometime this year. They do have a website, located at https://www.crashlands.net/ which… Doesn’t make any mention of a sequel being announced. Likewise they have a game specific blog which also doesn’t make any mention of it ( https://www.bscotch.net/blog/crashlands ). I think that’s where they’re missing out on marketing the most - their site should really show the trailer for the sequel.

    To their credit though, they have made a “call to action” to wishlist post on Crashland’s news page ( https://store.steampowered.com/news/app/391730 ) which I think is where most people learn about game updates and changes. Their Twitter also has a pinned link to the sequel (although it is not a tracked link, so they can’t measure metrics through it).

    And then there’s also the elephant in the room; lost sales… People who were going to buy the game will see the sequel announcement on the page. They might decide to just skip the original game and wait a few months for the sequel and wishlist it so that they can be reminded.







  • I know what games I like. I want to play more games similar to those I like. When looking at games on Steam, the first question is “is this similar to games I like?”.

    Starting your blurb with something like “[Game] like Star Fox crossed with Pokémon.” immediately grabs my attention, and tells me that if I like either of those games, the trailer might be worth a look.

    Compare to: “[Game] is a hybrid on rails sci-fi shooter with monster catching elements.” Which is still interesting, but feels a bit waffley and runs the risk of sounding a bit generic (as their pig game example was).

    Of course, both are extremes; consider a blend of the two: “[Game] is a Star Fox inspired on-rails shooter where you collect unique and magical space creatures”.

    Don’t make the reader have to spend too much time figuring out what your game is. You likely only have a few seconds to get their attention.


  • I think the time to do that has already passed; the Steam Deck and even Linux gaming in general has really taken off, so it would impact far more people than before. In addition, I think the EU has started breathing down their neck and will pounce on them if they do anything so blatantly monopolistic.

    So this hypothetical “Direct X 15” would be limited to only Windows 11 users outside of europe, and the games wouldn’t be distributable through Steam. I can’t see that being a good pitch to developers, even if DirectX15 was really good.

    They also tried this waay back in Windows 8 with the Windows Store, and it honestly was a flop.