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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Dunno what OS’s it supports besides Windows but I use Kdiff for random comparisons regularly, I think it works pretty well untill you get to much larger files (20+ MB slows down a lot). The huge file wasn’t code but needed to check output changes for those curious.

    I constantly check git comparison with previous versions to see what changed to break things in a build though. Didn’t know there was a way to diff any files in git,should probably just learn to use that one.



  • orbitz@lemmy.catoScience Memes@mander.xyzScience is Magic
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    2 months ago

    I do agree but if you wanted to make to case for ‘God’ they could have made sure some of their creatures evolved to understand his work, assuming they did it in a logical way. I’m not a person with faith but just try and think a way is possible, though usually trying to understand weird comic and media universe type actions.

    We are the way for a universe to understand itself (paraphrased from Sagan). Though his writing is much more interesting than this comment. I just think there’s room for belief if it works for people, but not for the strict literal interpretations that many seem to believe.


  • How do you find which one you want with 150 open? Genuinely curious is all, I’m old and mostly use PC and can type quick enough to find what I want if I know which site (wikis for games and such). If I had to scroll through 150 tabs I’d spend half the time looking through a list so wonder how it helps to have that many open. Or maybe I just don’t read fast enough to scroll well.




  • First year programming in the late 90s … segmentation fault? I put printfs everywhere. Heh. You’d still get faults before the prints happened, such a pain to debug while learning. Though we weren’t really taught your point of the comment at the time.

    Least that was my experience on an AIX system not sure if that was general or not, the crash before a print I mean.



  • I haven’t played for a couple decades but never used minis when we did, occasionally the DM would arrange some dice if we needed some visual aides but was never measuring distances and hex grids or anything. Some of us even played wh40k at the time so it wasn’t that unknown, we just never played tabletop RPGs like tactical games. It was also 2nd Edition not even third, so awhile back. Shadowrun games needed the visual aids more than DnD usually.


  • Software devs and designers usually fall under IT is my understanding but I can see why many people/places would make the distinction. Especially for companies that only write software, their IT would more be the infrastructure, but if they’re only writing software for in house use that’s more on the IT side. I could be completely wrong about this too, just how I saw them grouped.


  • Yeah I’ve had it in my library for awhile, played a handful of hours and ended up being off today so thought why not? Can’t get to online mode, I always figured I’d do online mode when it was released. A shame but it happens. Granted I tried right after I could download it so probably not the best time but I was also curious if something like this would come up. I’m sure it’ll get sorted out anyways.


  • The problem with stuff like flow charts is that when you do a new feature that changes the chart then there’s another chunk of time to update that document. If you’re really interested in that all you can really do is make your own as you go through software and you’ll see usual patterns how different code areas interact. it’s not as useful as figuring it out on your own or studying design paradigms.






  • I find sex scenes awkward to enjoy, I kinda like the fade to black where it’s implied but not delved into. That said so many novels that are aimed at a similar audience with sci Fi and fantasy have always had sex scenes (Necromancer, Hyperion, Expanse all have sex in them) When we were playing text based games back in the 80s we wanted a cinematic experience. What’s the result? Games with sex in them. A new Leisure Suit Larry game is probably about due now that I think of it heh. I just click through and continue on.


  • Yes,minor spoiler but I was made smelly at one point, I was curious so used a thing of water to make everything wet, this stopped the effect. Probably could have gone through a river too. That made me curious there was a bad substance on the ground, I shattered water again and it made it passable. Now this sounds simple but I’m programming terms it’s the same action interacting that changes different systems (in place hazard and character modifier). That alone could create small bugs when interacting with different modifiers, items and NPCs. For the most part someone wouldn’t run into a quarter of the bugs they post (even a quarter is high) but someone will and it’s awesome they are being patched.

    Personally I’ve played about 20 hours since release, the only bug I had was when I was playing on hotfix 4 before they fixed that hotfix. It sounds worse than it was, since it was a compiler issue. I’m sure others aren’t as lucky but even 10000 bugs isn’t bad when it’s a rare and edge cases. But with probability you get more players (and this game seemed to sell very well) and the weird bugs that even beta testers didn’t find will come up.