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Joined 11 months ago
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Cake day: August 19th, 2023

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  • It’s unfortunate that the Adobe suite is not on Linux. FreeCAD and Blender are the standard of 3D modeling on Linux but Adobe Web has been picking up steam lately.

    If you have two computers you can add the program to Steam on Windows and Stream it.

    If it’s not very performance heavy then you could run it in a VM and use something like Dropbox or Mega to sync your work through the Internet.

    If the files are very large I’m not sure, but I think you might be able to mount a shared filesystem that’s used by both the VM and the Linux host










  • It’s a tricky balancing act. They need to recover the investment as early as possible to pay less in capital costs but doing that will mean that later on when the product is sub-par it will cause problems and extra work.

    Since the engine, game logic, art, story, testing is so heavily coupled together changing the engine a little bit could cause a month of work down the line.

    I think personally the best way is to start by making an engine or taking one off the shelf and then write a mini version of the game with shit art that has a lot of bugs.

    At the same time making models with hitboxes that all have the same physical properties otherwise, dialog content and recordings and all other content that can be done separately.

    Once that is fun to play then you can start working creating a slightly bigger system with a single short storyline to have a cohesive experience and will have the genaral feel of the game.

    Once everything above is done setting up a closed beta is the way to go. Take some feedback, add features and redo the small story to be more fun.

    Then once everything is a fun experience but people just want more you do the whole everything.





  • For a proper answer you’d have to look up the plastic type and check for conditions where it would degrade. Plastics vary a lot by type and conditions of storage and exposure to sunlight.

    As an example you could probably keep a container of polypropylene (code 5) or HDPE (code 2) with salt for at least 5 years in a dry dark place without any concern. Salt can still scratch the outside of the container and cause minor plastic pollution if shaken every now and then for 5 years.

    However, if you want to make the salt last for your whole life then a glass/ceramic/stainless steel containers are the way to go. The life of the salt would then be mostly limited by moisture in the air so if you manage to make a design of the lid to allow airflow around a package of silica or rice you’ll have your forever container.