minus-squarenunomsc@lemm.eeOPtoGames@lemmy.world•If you haven't done and agree, vote!linkfedilinkEnglisharrow-up10·6 days agoIndeed, Destiny 2 example, just points out what is terribly wrong with games as service. Vaulting content, is something I never understood why. Its anti consumer and just destroys the value your game has. It’s just wrong practice in my eyes. linkfedilink
nunomsc@lemm.ee to Games@lemmy.worldEnglish · 7 days agoIf you haven't done and agree, vote!plus-squareeci.ec.europa.euexternal-linkmessage-square11fedilinkarrow-up195arrow-down14
arrow-up191arrow-down1external-linkIf you haven't done and agree, vote!plus-squareeci.ec.europa.eununomsc@lemm.ee to Games@lemmy.worldEnglish · 7 days agomessage-square11fedilink
Indeed, Destiny 2 example, just points out what is terribly wrong with games as service. Vaulting content, is something I never understood why. Its anti consumer and just destroys the value your game has. It’s just wrong practice in my eyes.