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Joined 1 year ago
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Cake day: July 10th, 2023

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    1. I’ve learned a number of tools I’d never used before, and refreshed my skills from when I used to be a sysadmin back in college. I can also do things other people don’t loudly recommend, but fit my style (Proxmox + Puppet for VMs), which is nice. If you have the right skills, it’s arbitrarily flexible.

    2. What electricity costs in my area. $0.32/KWh at the wrong time of day. Pricier hardware could have saved me money in the long run. Bigger drives could also mean fewer, and thus less power consumption.

    3. Google, selfhosting communities like this one, and tutorial-oriented YouTubers like NetworkChuck. Get ideas from people, learn enough to make it happen, then tweak it so you understand it. Repeat, and you’ll eventually know a lot.


  • The best lawn is one that serves a purpose for a reasonably sized group of people. Feeling or being compelled to maintain something you don’t want, that’s of no value to you, or nature, is the worst part of lawn culture to me. Nobody should be expected to have a lawn they don’t want, if you have a better use for the space, do that instead if you want.

    Sounds like their lawn is at least good for their community. Maybe it’s suboptimal urban planning, but that’s far less bad than wanton waste of resources in my book.






  • I have a 60%, an 87 key, and a full keyboard, and play a fair amount of games, while also doing productive work. The full one is my favorite, and the 87 is close, add I rarely just the numpad, but it’s really nice to have when I do.

    There’s some utility in a smaller keyboard, but I’d rather have the function keys than one row less. I barely use the 60% except as my spare keyboard when I need one that isn’t attached to a machine.

    Gamers seem to drive the market of people who don’t buy the cheapest or most practical computer accessories, look at RGB lighting in cases. Nice, big mechanical keyboards are hard to find, but not impossible.


  • I think the biggest issue is titles; what people expect of mobile games, perpetuating itself into a weak catalog of original titles, with a few good ports. Mobile games are largely designed to be heavily-monitized, Games as a Service, and/or gacha titles… profitable design choices, but not because they make games better.

    Having a more standard control scheme would help get more ports of console games, but I’d love to see more mobile games that use the existing interface/formfactor well. Pokemon Go circa 2018 was a good game that only works on mobile, and I’d love to see more of those.