“She”. The gag of SwiftOnSecurity is it’s Taylor Swift, posting infosec. Tho these days she mostly trolls like this.
See also @mdhughes@appdot.net
“She”. The gag of SwiftOnSecurity is it’s Taylor Swift, posting infosec. Tho these days she mostly trolls like this.
It’s clearly secondary to correctness: A program that is well-written but doesn’t work right is worthless. Many hairy balls of mud have shipped to great acclaim.
Human readability & comprehension is nice for maintenance, but you don’t get to maintain something that never worked right to begin with.
… Of course, Windows is existence proof that you can be successful with neither.
Aggressive dialogs begging for my email = close tab. I don’t care what your excuse is.
Also, 404 (Not Found) is the dumbest name for any site ever, so I’m just as glad to see it go away.
Scheme, and work through SICP, watch the lectures along with the reading.
I prefer Chez Scheme but there’s many implementations. Chez’s fast and practical, C FFI, large standard library, nice REPL with editor.
Budget’s about half what it should be, but Keychron makes really great mech keyboards, you can pick a range of switches (I use Gateron Red, clicky but not too stiff; YMMV).
You should reconsider bluetooth if you can, there is lag in it, and sometimes just random disconnects if there’s interference. USB’s the way to stay fast & stable.
Good programmers - AI = best code.
I’m staying with Vim, mainly because I hate Lua.
Vim9script is fine, I write enough small scripts in it that it hasn’t annoyed me. Vim’s plugins, and NerdTree in particular, make it a perfectly good editor for this millennium as well as the last.
If you switch to Scheme (or the few other tail-recursive languages), you can always use recursion, and it’s the most efficient solution. It’s a bit of a weird shift at first, and the hand-holding do, dotimes, loop macros will let you transition at your own pace, but soon all your “loops” will just be named-let recursion.
Ooh, a whole decade! I’ve been developing games (“developing”) since the '80s. You are literally the guy I referred to, in a studio, with a stupid title. If you’d called yourself a developer without being able to write code at some companies I’ve worked at, you’d have a conversation with HR. As it is, people can get away with it but it’s not true. Words have meanings, even when savages from a fallen age misuse them.
Actual customer service/community managers are fine, we need those; working indie that’s the worst part, not having them. But I’m with Bill Hicks on marketing douchebags.
I say “developer” is only for code, “designer” can be any system, level, or character designer (ooh they use spreadsheets!), “artist” is only for drawing things. Marketing douchebags are “marketing douchebags”. And since I’m indie, I’m all of those.
But some studios just don’t care and have stupid titles; as long as thy get paid it doesn’t matter to them. WTF cares what some idiot screaming in a forum says?
All my career. They can’t program, they have no valid opinion about programming, as long as we finish the user stories. Which is several times faster in a nice dynamic language than a bondage language.
There’s some math & CS papers you should read, Gödel’s incompleteness theorem, Turing’s halting problem. YOU CANNOT prove your way out of logic errors. You cannot make a universal type system. All you’re doing is wasting time with false confidence.
Terrible projects are terrible because of the developers, not because of the language.
I find dynamic projects easier to refactor and fix, just write some tests and if it’s green bar before and after, you’re fine.
Typing can’t prove anything, either. It just creates bugs and crashes.
Your program logic is the part that will not be fixed by it.
Some languages really do suck so much they’re all but unwriteable by plain text, and need constant compiler tree parsing to get right.
But that’s an incentive to quit using bad languages. Write in something you can read and write in ed, and you can hold it in your head.
Strong typing is for weak minds.
You absolutely do not need a computer telling you what types you can put in a collection. Put an assert, write some unit tests, if you aren’t sure where data sources come from and can’t write a one-line comment.
Dynamic typing makes you fast, it’s empowering. Try it and quit being so scared.
Apple Reminders, which I now keep in a widget on my phone & iPad home screens. This is mainly for repeating items, like shopping, since I can turn on “show completed” and then uncheck them to put back on the list.
Or paper notebook, which I normally have in my pocket. This is for more serious things where I need to write some procedure or notes.
Used to use Things, which is great, but it’s overkill for my current needs.
Yes. At least since late '90s, and certainly the last 2 decades.
I blame the rise of frameworks, libraries, and IDEs. It’s easier for someone who knows nothing to throw some software together and ship it. In the good old days, all software had to be written by someone who knew what they were doing, often in difficult tools. You had to think ahead and write code correctly, because you couldn’t just ship patches every week.
And as junior devs get replaced by AI, there won’t be any experience for any of them to learn how to do that.
I have two.
Scheme. It’s a fantastic language, you can cleanly switch from functional, procedural, or weird time machines (macros & continuations) solutions to any problem. Most Schemes (esp. Chez, CHICKEN, Gambit, Gerbil) compile to very fast binaries, close enough to C even with dynamic typing and garbage collection. C FFI depends on impl, but usually it’s pretty simple; in CHICKEN you can just write inline C code. SRFI vary from essential libraries to angels-on-pinheads nonsense, but there’s something to pick from.
Down side is the fractured, infighting community. R6RS was a practical batteries-included spec, which pissed off the teaching-only fans, so they made an inferior R7RS, and now committees are trying to make R7RS-large which is just bad R6RS. But if you pick one, and mostly stick to the spec language, it’s not a problem for the developer.
BASIC. I know, ridiculous, right? And I mean line-numbered, Atari or TRS-80 BASIC. But there was never a better language for teaching programming, or for banging out a small interactive program. Turn on any 8-bit computer (or start an emulator), it prompts
READY
, and you can write something small & interesting. Your modern 64-bit giant machine is notREADY
.