The fast pass has been a thing for years, but are you saying the last three chapters are permanently locked? That’s terrible.
The fast pass has been a thing for years, but are you saying the last three chapters are permanently locked? That’s terrible.
I bought nintendo online so that I could try out the online mode mode in super smash bros, and it’s really discouraging. I thought I was alright at it because I’ve basically completed the game and done the hardest challenges, but on online I’m riduclously outclassed. I think I played like 30 games last night and won only 2. I know it has a ranking system to match you up with similar players - I don’t know if it starts you out pretty high at first or something, because I feel like I’m a level 1 CPU right now.
In Smash Ultimate, do you mean the playable characters or the spirits? I’ve been grinding away at the spirits still, and I’ve got about 175 still to go. The spirit board is almost clear I think, so I’m guessing there’s loads (like most of the DLC ones) that I still have to buy using gold.
The 3D on the 3DS was a harmless gimmick because it could be turned off, and that’s what I always did, but I would have liked a cheaper version without it. I think they eventually did that with the 2DS XL.
I have passed 1000, so a few hundred left. A lot of those are summons and enhanceable ones, so I’ll have to grind SP. And there’s a few 4-star legends that I can’t get past, it’s Super Sonic and Evil Ryu at the moment that I’ve been beaten by multiple times.
Play Super Smash Bros Ultimate. Game is almost unchanged from Melee 20 years ago, and it’s very repetitive, but the drive to get the 1000+ collectible “spirits” is strong.
There’s a bug on samsungs (I think) where the home screen interface freezes, and the only way to unfreeze it is to relaunch Nova. It’s super annoying. This probably means it will never be fixed.
It’s fun in many ways, like the puzzles and the items, but coming from “new” Zelda, it’s actually really tedious to have to backtrack to old areas when you get a new item that unlocks another part. It’s such a staple of old Zelda (and many other games), but now I’m sick of having to visit the same places over and over again. The joy cons also suck ass because of their inaccuracy and gyro drift, but using button input (like using pro controller) is equally terrible because it uses the right analogue for the sword.
I was reading/watching some opinion stuff about Nintendo console owners only buying first-party games (in relation to WiiU and third-party support) and I realised I’m one of those people. I only have a couple of third-party games for Switch, and they’re probably among my least favourite, and going back further, like 75% of the games I had were first-party games. I don’t think it’s a bad thing, but I was just unaware I was one of those fans until I had a look at the games I’ve owned.
Anyway, I might be able to finish Skyward Sword this weekend.
Red rescue team was sold on Wii U virtual console around the same time as red/blue was on 3DS VC, so it could come to NSO later. It’s also so easy to play on an emulator, though.
I had this one back in the day and it was fun for a bit, but like most pokemon spinoffs, I didn’t think it was great. A good addition to the GBA library for people to try it out.
I thought Quick Share was just WiFi Direct with a Bluetooth pairing step, so it’s surprising there’s a noticeable difference. But if you see that difference repeatedly, it must be there.
What do people think of playing a remake/remaster of a game you’ve already played the original of? Like one of the Switch Zelda remakes when you played it on GB/Wii, or Paper Mario when you played the GC version? Personally, I just don’t feel like buying the game again, even it’s been 20 years since I last played it, because I know I’ll remember parts of it and won’t have that feeling of playing a great game for the first time. Is that just a me thing, or a more widespread attitude?
I don’t necessarily think remakes are a bad thing, since it gives people a chance to play classics that they missed.
Over the past few weeks:
Turns out hitting the energy balls back at him isn’t enough! Got to shoot him and run and hit him. But if you’d already raided the all pots below for magic top-up and hearts, you’re going to run out of magic before you can beat him…
The final final battle seemed hard, but was easy enough once I turned off z-targeting.
Edit: also did a run through of pokemon blue (emulated, with random battles turned off) because it’s so quick. It’s one of my all-time top games, and I still play it every now just to enjoy it again
I wait for a good discount (because they always come eventually) and buy the flagship. I’m too embarassed to give the figure based on the other answers here, though. I’ve just always had bad experiences with the lower end that when looking over a long period, I’ve barely saved, since I’d had to upgrade it more often. I guess I haven’t given the lower end a chance for about 12 years, so things might have changed.
If you zoom in to see that it’s black and white, and then zoom back out again, it stays black and white. But if you look away for a bit to forget, maybe change the angle you’re looking at it, it turns red again.
I’ll probably finish OoT this weekend. I didn’t play the N64 original, but I had the disc that came with Wind Waker on Gamecube, so I’d played it once before. I find the controls on the Switch really awkward at times, particularly using the right analogue as the c buttons and the desire to use that as a way to move the camera instead. But still an enjoyable play. I had to look up a guide when I was stumped on how to progress sometimes as well.
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You’re my butterfly