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Cake day: July 13th, 2023

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  • It’s kind of hard to have an incredibly varied and versatile powerset in a video game, simply becuase you have a limited set of inputs. So you would normally have a small set of powers that each serve a purpose. But then doing that and still representing 4 elements means each only gets very limited options.

    Thinking about it, I can see two ways to make bending feel powerful, versatile and give a good representation to all elements. 1) maybe the best solution would be to have customizable load outs with various bending powers, and let you switch between those load outs on the fly so you can coordinate a few power sets that work well together but swap them when other sets are more useful to the situation. 2) An interesting idea would be to use situational awareness to execute moves without specific user inputs differentiating the exact power used. For example, you could have a single boost button that uses a different element depending on if the player is on land, water, in the air or dodging (fire rocket!). And you could have a close/melee attack and ranged attack for each element that you can specify, but the exact effect/attack it creates can vary depending on the environment and enemy type of the target. Let it feel a little bit like the character is making decisions, not just you, like Batman in combat in the Arkham games. And of course, there would be a charge up to a special attack that uses the Avatar state and all 4 elements at once.


  • At that level of co2 production, they were probably right about the timetable. What they couldn’t predict is that co2 production would rise so dramatically with automobiles and industry in the decades after that. They were at 7 billion tons a year then. We are over 36 billion tons a year now, over 5 times as much. That has clearly expedited the effects on the climate.

















  • kryptonianCodeMonkey@lemmy.worldtoScience Memes@mander.xyzapep
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    6 months ago

    You cannot launch rockets “directly at the sun”. We’re orbiting the sun. All the rockets we launch are orbiting the sun by default. The way you hit the sun is by slowing down the rocket from the Earth’s starting orbital velocity so that it can fall into the sun. You actually have to point the rocket away from the orbital vector of the Earth which would be perpendicular to the sun and fire the rocket to slow it down.

    Side note and fun fact, it takes less energy to speed up a rocket from Earth’s orbital velocity to escape the entire solar system than it takes slow it down to reach the sun.



  • 10+ years ago, it was very common to get an upgrade to your phone ever two years (or less). And at the time, there was a lot more variability in phones. And I mean in more than just battery life, storage capacity, camera quality, processor, etc. There used to be a variety of form factors to consider, sizes, genuinely different features and functionalities. The iPhone came about in 2009, and other smart phones soon followed, but even then there were still phones with physical keyboards, digital keyboards with stylus typing, flip phones, etc. Once smart phones completely dominated the market and all the manufacturers started just copying each other’s features and designs, eventually we got to the status quo of today where they’re all essentially the same. The only major difference now is the OS, and that’s largely just down to iOS vs Android.