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Joined 9 days ago
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Cake day: January 8th, 2026

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  • Pathfinder 2e healing actually heals a substantial amount of hp, so using the actions to do so feels valuable. Additionally, although it still has the same weeble-wobble effect as dnd 5e, it has a condition called Wounded which makes it more dangerous to go down to 0 hp successively, incentivizing PCs to try and stay above 0. The encounter balance in pf2e is also just miles better than Dnd5e.

    Fabula Ultima is modeled to feel like a JRPG (and does so wonderfully). Because healing is often a staple in those games, that feeling comes through well. Dropping to 0 hp removes you from the combat entirely, so it’s a very bad thing to happen. The numbers are also smaller and tighter. Healing also often targets the whole party.





  • iamthetot@piefed.catoMicroblog Memes@lemmy.world*Permanently Deleted*
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    4 days ago

    This is a deliciously ironic comment to me. You ask for what pipeline would lead someone to treat others as less than human, and then you immediately dehumanize them.

    This is not a defense of the fascists, before anyone construes that. They are evil. But they are no less human, and that’s an important distinction.


  • Each to their own. I really hate the resulting meta it leads to. Healing is worthless in dnd 5e because of the action economy, it makes more sense to let someone go down and then bring them back up. That’s slightly better in pathfinder but not much. Overall I just really hate the combat in dnd 5e though, it’s so incredibly boring. Especially after having played other systems.