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Joined 1 year ago
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Cake day: June 5th, 2023

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  • So I’m ~5 hours into the story so far. I was super worried it’d be a bad followup to the first game, which I loved.

    It’s pretty different, without getting into any spoilers, but I’m really enjoying it at this point. It’s well done, the atmosphere and decisions are on point, and the micro management seems lesser.

    A few UI complaints, I found a tiny bug, but all in all it seems like a good and long single player immersive story city builder. Exactly what I want from the series.

    I’d give it a preliminary 8.5/10 because I’m biased and love the first one.


















  • I have about a hundred hours in it. Here’s some scattered thoughts:

    –The devs clearly care a lot and it’s a labor of love. They communicate well, provide updates, listen to feedback, engage with the community. They’re lovely.

    –the game has a fun series of mechanics, good visuals, good music, fun vibes. It’s a bit… Sandboxy, towards later in most runs. I don’t know what to do with my settlement come cycle 12-15 (cycle is 12-20 days or so). I wish there was a little more of a goal for it, like scenarios

    –good mod support and map making. People have made some dope maps for it

    I’m gonna continue to revisit it as campaign/scenarios evolve, as mechanics are added, and as I want to get my beaver vibe on