Always use /dev/disk/* (I use by-id) for RAID, as those links will stay constant even if a disk is renamed (for example, from sdb to sdd).
redditor since 2008, hoping kbin/the Fediverse can entirely replace it.
Always use /dev/disk/* (I use by-id) for RAID, as those links will stay constant even if a disk is renamed (for example, from sdb to sdd).
Ah, that makes more sense. I looked up the original abstract and indeed it looks more like what you’d expect (hard to comprehend for someone that’s not in the field).
Though to clarify (for others reading this) they still did use generative AI to (help?) write the paper, which is only part of why it was withdrawn.
The entire abstract is AI. Even without the explicit mention in one sentence, the rest of the text should’ve been rejected as nonspecific nonsense.
And on kbin it shows as strikethrough, so the 2s are crossed out.
Why would anyone want to kill him if this were true? It would be a dream for NASA and everybody else working in space flight.
FWIW I’d bet almost anything this will be as useful as the EmDrive.
Mostly for finding information that for whatever reason can be difficult to find using search engines. For example, I’ve used ChatGPT to ask spoiler-free questions about plot points in books I’m reading, which has worked rather well. It hasn’t spoiled me yet, but rather tells me that giving more information would be a spoiler.
Last time I tried to look something up on Google, carefully, I got a massive spoiler for the end of the entire book series.
I also use it for code-related questions at times, but very rarely, and mostly when using a language I’m not used to. Such as when I wrote an expect script for the first (and perhaps only) time recently.
Helpful yes, but far from enough. It only helps in some scenarios (like accidental deletes, malware), but not in many others (filesystem corruption, multiple disks dying at once due to e.g. lightning, a bad PSU or a fire).
Offsite backup is a must for data you want to keep.
What does this have to do with systemd? Aren’t they safer in this situation because they aren’t using the beta xz release?
My systems running Debian stable with systemd also aren’t affected…
I gotta say, I really expected Rhaenyra or Rhaenys to be in this.
Unless you’ve changed your vault encryption settings (which is not a bad idea!) it will likely decrypt rather quickly.
I changed mine to Argon2id with settings such that one iteration takes over one second (on a Ryzen 5800X3D, about the same on my phone), since I don’t unlock it very often.
156,031 views 1 hour ago
Yes.
He doesn’t have 15 million subscribers that all hate him.
It’s always possible to re-encode video; it’s usually called transcoding. However, you lose a bit of quality every time you encode, so you might not gain much in the end. You can offset a bit of the quality loss by encoding at a higher bitrate/quality factor/etc than you otherwise would, but that of course takes up extra space.
LCD for extra brightness? I don’t think you’ve been keeping up as mobile OLEDs are usually brighter than mobile LCDs. Not that there are many LCDs left.
The Nokia XR21 is one LCD phone released in 2023:
IPS LCD, 120Hz, 450 nits (typ), 550 nits (HBM)
Another phone with brightness listen on gsmarena is the Oukitel WP30 Pro:
IPS LCD, 120Hz, 430 nits
Take a few popular OLED phones for comparison…
Galaxy S24: Dynamic LTPO AMOLED 2X, 120Hz, HDR10+, 2600 nits (peak)
iPhone 15: Super Retina XDR OLED, HDR10, Dolby Vision, 1000 nits (HBM), 2000 nits (peak)
Or for consoles, Steam Deck LCD is about 400 nits, while the OLED is up to about 600, or 1000 in HDR.
This is less of an issue in multiplayer games, as they rarely have very narrow FOVs by default. The worst offenders are often console ports and slower first-person games.
FWIW while it’s a competitive advantage with high FOV, if there is a slider, it’s still fair since everybody can use a higher FOV if they want to.
It’s not all advantage though, aiming gets harder (aside from the distortions).
I don’t see why it matters at all in single-player. So what if it makes the game easier? Who cares?
The fact that I don’t have to stop due to almost vomiting also makes it easier in a way, but I really don’t mind.
The fact that the optimal FOV differs on a per-player basis is of course exactly why I want a FOV slider everywhere. I usually prefer about 105 degrees horizontal (in 16:9), while some modern games default in the range 75-85.
FOV slider and option to disable head bob if present. Games with a too narrow FOV and/or head bob are unplayable for tons of people who suffer from motion sickness, and it’s such a shame to have so many good games ruined by it.
The strange thing is that I’ve never seen any kind of AdBlock notice/warning on YouTube, ever. I’m also using uBlock Origin.
Oh! That’s awesome. I’m that case I’ll either try it when the release containing that commit is out, it maybe even earlier.
I’m aware, but I don’t think that code will affect the webOS version unfortunately. And even if it does, the app needs to be updated first.
Honestly it’s been a year since I tried it now so I don’t remember everything. One thing I really feel is crucial is turning down subtitle brightness in HDR. Plex allows for grey subtitles, which in HDR look white, except not at 700+ nits. They literally light up the room in dark scenes, and it’s extremely jarring in dark scenes (with APL of 1 nit or less).
Yeah, I see a ton of this under random.
Here’s my front page at this very moment: https://i.imgur.com/4IsJ68f.png