• 2 Posts
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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Using a battery pack while playing is no worse than playing while plugged into any other charger, unless you’ve got the battery pack mounted to the deck itself, in which case you’d be adding heat. Personally I just keep a 10000mAh battery in my backpack on flights and run a USB-C cable from it to my deck. When the battery runs out, the deck stops charging so I unplug it. Simple as that. When able to plug in directly at an airport or via the plug between seats, I plug in the big battery and unplug it from the deck.

    Make sure you have a fast charger so you can get the most out of short stops to top off the big battery.






  • Right, in which case the door they’re in front of is the safe door because they lied and said “Yes” when asked if the truth teller is in front of the safe door. And if they tell the truth and say yes, they’re still the person in front of the safe door. By asking it that way they make it so it doesn’t matter if they’re the liar or not. “Yes” means that person’s door is safe and “No” means you want the other door, no matter who you ask.



  • It is solvable. You ask one guard at random, “Which door would the other guard have said leads to certain doom if I had asked them?”

    And no matter which guard you ask, go through the door they answer with. If it was the truth teller guard, they’ll tell you which door the liar would have said, and if it’s the liar they’ll lie about which door the truth teller would have said.


  • I’d say this is more of a “RPGs are great” moment than anything else. Any table could have stories like this with any system. It’s only a d&d story in particular because that’s the most popular system. Any system can be house-ruled to do whatever, and that’s the joy of pen and paper games as opposed to board games or video games, where the rules are more difficult to change.