Probably don’t need to scrape it. Just query WikiData for it
Probably don’t need to scrape it. Just query WikiData for it
When I migrated emails last time, I setup my old email to automatically forward to the new email. Then on my new email, I setup an automatic label for any email that was addressed to the old address. Every week or two I’d review what was sent to it and either update the email address used or unsubscribe. Eventually it got to a level where I wasn’t getting much at the old email anymore and finally deleted it.
It’s a bit similar. However this goes a bit further than I understand those projects do. They’re creating a game like the original. With this decompilation project, if you use the N64 compiler you will get a ROM which is 100% identical to the original.
The ROM in this case is only used for game assets, like maps, models, and textures. All the game logic in native code. This allows is to be easily modified to add in new features without trying to hack it into a 20 year old game/console.
I haven’t played it properly either. But there’s a community mod called Deus Ex Revision (It’s also on Steam). Which improves some of the graphics, and looks to include a bunch of QoL features.
Bridge doesn’t support the calendar yet from what I’ve heard.
It’s not that it’s closed, it’s more that none of the exiting email protocols support a server which can’t read your email (as it’s all encrypted). They do offer Proton Bridge which you can run locally which will handle all the decryption and local mail clients can talk to that as the would any other mail server.
I don’t know off hand if it supports calendar syncing though.
I’d say the main benefit Futo has over Heliboard is that it has native swype typing with its own model (and also own voice typing model).
Still a bit light on customisation (certainly compared to Heliboard), but a nice first release certainly.
Proton is not the same as a VM. It has direct access to your filesystem. It could delete your entire home directory if it wanted to.
FYI for anyone interested. Immich is a open source, self hosted system for photos/videos like Google Photos. It uses machine learning locally for facial and general image recognition.
I’m not sure if their app does it. But the gluten docker container supports their port forwarding. Works really well if you’re looking to route other containers through a VPN.
This is what I do as well and it’s been working great for me.
Yeah, it’s possible to get it to work with password managers. I believe it has to do with ensuring the password field still exists on the page when the username is shown.
I do the two profiles on mine as well. The Google profile isn’t allowed to run in the background so it’s only active when I’m using an app that really needs it. Down to just a single app now that needs it.
This was the tool I used. It worked great for me.
I’ve swapped to using it since I switched to GrapheneOS. Only apps I’ve got using it so far are Tusky (Mastodon), Molly (Signal fork with UnifiedPush), and some of my self hosted stuff which allows for web hooks.
I really hope it catches on in more apps. Especially as their library has automatic fallback to Google’s service.
It’s not about it being locked. It’s being able to re-lock it after unlocking. You can unlock it, flash something like GrapheneOS on to it and then re-lock it. If it’s left unlocked, then anyone with a few minutes access to your phone could flash anything over the top allowing them to bypass the standard protections, install any app as at the system level.
I’ve tried a few of them now and have settled on Eternity.
FYI, last week someone saw that Signal merged in code for username (no phone number) support. So it might not be long until you see a beta release which allows you to sign up without a phone number.
It’s a good game. Just don’t take the content warning at the start lightly. I’ve tried to finish it twice but haven’t been able to get more than a couple of hours in.