

Which is funny since I’ve played all three of those for the first time recently, and FF7 doesn’t hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.
Which is funny since I’ve played all three of those for the first time recently, and FF7 doesn’t hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.
I bought it quite cheap because it looked like a fun time, and have over the years since played through it 3 times. The gameplay mechanics are a blast.
I never had an Xbox, so really only grew up playing Halo Reach (I think) co-op when I’d go to a friend’s house. But I recently played through most of the halo games with a friend and I have to say, I agree. I can’t remember any particular moments or scenarios, no part of the story that stands out in my mind, etc. It was fun enough to run through most of them (though we did get tired of it, which is why I said “most of the games”), and I can certainly see why for when they came out, they received the attention they did but can’t say I think the reaction would be the same if it came out now or that it really holds up to the standards it seems to have set.
I know people will tell me I’m wrong, but I dropped P3R because of the dungeons. So if 4R is more of the same, I doubt it’s something I want to play.
The reference to that in the RE7 DLC was hilarious.
If I’m remembering correctly, they had announced single player DLC bit instead just chose to develop more multiplayer stuff since that’s where the big bucks are. I’m busy and don’t have a source right now, but can attempt to find this later and edit as necessary.
Oh absolutely. I know it wasn’t super janky for everyone - but the fact is that it was so broken on launch for not just PC, but PS as well. The mass refunds, which Sony has never done, etc. Denying that this was a thing is what the narrative seems to be for many.
I’m glad it worked for you on launch, and hope you had a great time playing it!
It’s why I’ll never get it unless obtained for the good ol’ price of free. I’m glad people are enjoying it and it’s much improved over the trash pile they delivered! But it’s still a very different game than advertised.
Frankly, it’s concerning how quickly the narrative shifted on this. You’d think with the internet recording the whole fiasco, there wouldn’t be a quick narrative shift and misinformation on the subject, but people have convinced themselves the launch wasn’t that bad, Sony somehow screwed them and this is what they said the game would be!
So what’s the difference for Nintendo fans that love any Mario or Zelda game, for example? I’m not trying to be an ass here, but what makes your specific “I only buy this full price” a better decision than someone else’s “I only buy this at full price”?
That’s amazing! Great news. Unfortunately it’s the much uglier looking PC port - which is to be expected, sadly. But if this gets more people to play Breath of Fire, I won’t complain.
Everyone is entitled to their own opinion, but I honestly can’t fathom calling Mario or Zelda games low effort on the developers part. It seems like a lot of time and care go into them, for the most part.
Bad timing on this comment, with Larian releasing 8 new subclasses for Baldurs Gate 3 for free in a few days.
Particularly good if you want to just give someone unaware a rundown of what happened and the fallout.
It doesn’t make much sense, does it?
Believe they’re talking about in D&D, the TTRPG itself.
Chucklefish were the (former) publishers of stardew valley. Perhaps that’s where the confusion came from.
They do kinda owe people something - at least those that contributed to the funding of the first game. Silksong was originally a 2nd playable character that was unlocked as a reward from the Kickstarter for Hollow Knight. Then it turned into a DLC, and now it’s turned into a full game.
Until Sword and Shield, the games weren’t known to be ugly, buggy messes. People have, and continue to, praise the 2D pixel art of previous generations. Sun and Moon is an odd middle ground as some people started to not like the 3D direction, but thought it’d improve on a more powerful console, like the Switch. I don’t think it’s correct saying this is a staple of pokemon games. It’s a staple of modern pokemon games, which I absolutely disagree about the last 2 entries being the best. Far from it.
I’m still meaning to try any of the silent hill games, but I’ve played both the original RE4 and the new remake multiple times each. I think they’re both fantastic.
While I’m not a huge fan of BotW and TotK, I think it’s a disservice to say they were a cheap way to pump out games. You can see the design intent in both exploration and gameplay mechanics. There’s a lot that works well in those games that allows for the player to continue playing for a while and still have fun.
And this is probably the only time I’d be seen defending those games.