He/Him | Hu/En/some Jp | ASD | Bi | C/C++/D/C#/Java

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Joined 4 months ago
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Cake day: March 16th, 2024

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  • ZILtoid1991@lemmy.worldtoScience Memes@mander.xyzImplications
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    1 month ago

    It depends on the type of time travel rules. One theory suggest going back in time creates a branch in the time-space continuum, one where the time travel happened, one where it did not.

    With this branching time-space rule, there’s one timeline, where no time travellers appeared, and one where they did.








  • I personally locked my account, and only going there to “spy” on some people only being active there, or to interact with some mutual. It’s too much of a toxic pit, the porn bots now even post illegal stuff, and the site is buggy. It was quite good for my mental health to delete that app from my phone though. I miss the community I had there, some I’m instead in contact on Discord (I have a Matrix account too, haven’t been using it much), some on Mastodon. That community was slowly disappearing since the Musk takeover, not because of my absence from what is now basically just a 4chan that is still somehow attracts corporations. I wonder if I manage to find a new one soon, or maybe even create my own.






  • Godot is a game engine.

    SDL, on the other hand, is not, and instead is a multimedia layer (middleware) often used for game development.

    One could argue that game engines constitute as middleware, but in reality, most modern game engines are way more than that, and instead often rely on other middleware nowadays (e.g. OpenGL, or even SDL for some). This, alongside with people mistakingly calling SDL a game engine, leads to stuff like this.



  • Me: “How do I write my own Rawinput handler?”

    Search results: “Here’s how you setup Rawinput in this competitive FPS, and look how it reduces input latency by a single milisecond! After 2-3 pages of AI generated SEO garbage full of misinformation, you might find something else besides of the official MS docs.”

    Me: “Okay, this is not working, maybe I should look for some another preexisting SDL alternative, maybe at least one of them isn’t an even bigger dumpster fire than SDL itself.”

    Search results: “Duuuude, have you heard of this game making tool, called Gamemaker? It doesn’t need coding, and it’s totally the same thing, because some people mistakingly called SDL a game engine, and now my AI hallucinates it as such. If you’re up to a bigger challenge, then there’s always Godot, or DirectX, which my AI also hallucinates being a game engine!”