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Joined 11 months ago
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Cake day: November 21st, 2023

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  • I care about privacy for the same reason you do. Actually I don’t care about my personal privacy bacause I’ve always been careful to not share too much with big tech companies, but I refuse to use products from amazon, meta, alphabet, apple, or microsoft (outside of work hardware/software) because of how they abuse their position of power over the poor.




  • The survival elements are certainly a big part of rhe game, but if you want to reduce thier impact, there are a few mods that help.

    I use a meditation mod, which alows you to slowly regen all three major stats (hp, stamina, mana) by sitting and doing nothing. This makes a HUGE difference in that you then only need potions for healing during fights, you never need to worry about having items to heal up.

    Another one links all your stashes (one in each city where you buy a house) so that you don’t have to carry everything with you al the time.

    Another one (that I don’t use) is improved inventory. It allows for sending items from your backpack directly to your stash. So again, you don’t have to worry so much about how to carry loot back from dungeons, etc.

    There’s still a bit of inventory management, and both illnesses and environmental factors still need to be dealt with, but that’s it.





  • I have a prusa mk3 that I recently upgraded to mk4. They are expensive, but they are also super-reliable, they have great customer support, and they fully support 3rd party components. Not to mention the upgrades. After 3+ years as a mk3, the upgrade cost me about 700 EUR and it was like getting a new printer with modern specs.

    You will save money in the long run, and a ton of nerves. Even if you are just looking to use it for a limited period of time, the resale value will be good.






  • I assume you are playing 2e.

    I definitely get that. Pathfinder (like D&D and other rules-heavy TTRPGs) has a learning curve, and things can get confusing for newer players.

    Imho any game is either rules-heavy, and as such closer to reality with more defined rules for various situations, or it is rules-light, where GM-Interpretation is other needed to determine what to role. (Or somewhere in between)

    Any rules-heavy game is going to take time to learn, and sometimes it will be unclear what is correct. But I find that the PF2e rules are actually very clear, you just have to pay close attention to the wording.

    For example, if you get an attack of opportunity(AoO), can you grapple instead of attacking? Can you trip?

    The answer is in the descriptions of those actions. An attack of opportunity allows for a strike action. A grapple is a standard action. A trip is a strike action. So a trip is allowed, a grapple isn’t.

    The entire game is built like this. Can a barbarian use this action while raging? Well, does it have the rage trait? If not, then no. Spells no longer have levels, they have ranks, so that no one confuses them with character level. It’s all in the wording.

    But again, I’m approaching this as a TTRPG veteran who has GMed systems like shadowrun and world of darkness, that are basically the poster-children for needlessly complicated and/or conflicting rules. I totally understand that any rules-heavy game can be confusing.