![](/static/66c60d9f/assets/icons/icon-96x96.png)
![](https://lemdro.id/pictrs/image/6d56629c-a7b1-465d-8b58-ad77926e3a41.png)
I wanted to use it back in the day, but most instances didn’t load. Even less often then regular Piped for me. I’d imagine that this wouldn’t be particularly improved now that YouTube’s doing their whole “Sign in to confirm you’re not a bot” spiel
I wanted to use it back in the day, but most instances didn’t load. Even less often then regular Piped for me. I’d imagine that this wouldn’t be particularly improved now that YouTube’s doing their whole “Sign in to confirm you’re not a bot” spiel
IIRC, GBC cartridges could physically fit inside the OG GB, but would throw an error when it required the extra power of the GBC. The GBA had the notch that determined Advance/not-Advance mode and made GBA games physically exclusive to the GBA
I’m hoping it’s gonna be like a GameBoy Color game. One cartridge. Play on Switch, regular graphics. Play on Switch 2, next-gen graphics. Everyone wins
I’ve checked the Github when I read this to see whether they’re having trouble as well, and currently it appears that YouTube will block your IP if you use it too much
This is what I (a non coder who only knows git “download the Yuzu repo before they nuke it” and git “give me all the updates”) want to do when I get to write a paper. How much git did you have to learn to do this?
The app doesn’t even come with any removed channels?! What’s next, ban VLC because it can play illegal videos? Ban Windows because it can connect to the internet and play pirated streams? Ban eyesight because you can watch an unlicensed broadcast? Removed politicians
Deliberately broken by default?
I don’t know if this would ‘satisfy’ them (I know it wouldn’t, I’m referring strictly to the legal stuff). From what I’ve heard, the point Nintendo was making wrt the encryption is that aquiring prod.keys
in any way, shape or form is illegal. Of course, creating an emulator for a system that only runs games that contain encryption which can only be undone with prod.keys
requires the developers to have this file. Since they’ve successfully made an emulator, this implies that the Yuzu team has in fact obtained a copy of this file and done something naughty.
The problem is that, regardless of whether or not the decryption happens in Yuzu or in another completely separate program, modern Nintendo games do not come unencrypted. This means that someone at some point has to decrypt the files, and thus has to use prod.keys
to do so. According to Nintendo, using and creating any emulator for a modern system requires someone to do something illegal at one point in the chain, and therefore emulation (by parties not explicitly authorized by Nintendo) cannot legally exist.
I say that Nintendo should piss off after I’ve bought something from them and that I should be allowed to do with my property as I please, but even the most legally and morally correct way to emulate is not okay with them.
This raises the following question: if Nintendo does not respect in the slightest our property rights by pulling such stunts, why should we as end users respect their intellectual property rights? Why go through all the effort of clean room reverse engineering a console instead of blatantly copying as much of the official code base as possible if the legal system punishes you all the same? Why limit yourself to only emulating games you personally ripped from your own cartridges if the act of ripping has already placed your actions into the “illegal” category?
It does? That explains why in the video the person was able to play incomplete dumps after some tweaking. I know that on their website they recommend you create a full backup that includes multiple cartridge-specific identifiers if you want to use “online mode”. From my limited outsider perspective I’d always assumed these were required to be present for the Switch to even recognize something was in the slot, as the slot uses a seperate circuit and chip to ensure validity before passing it through to the Switch. I never thought of the possibility of them including a (currently) valid ID for you!
Unless the developers have managed to obtain an official private key from some publisher in order to digitally sign their certificates, this thing really isn’t gonna survive long, is it? Nintendo could ban the cert (or, if it’s bogus, enforce stricter verification) and/or flag everyone using it (maybe even retroactively?). Why would they even make it have an identifier in the first place, since they already want you to provide your own and all it does is give Nintendo something to ban?
Sorry for my rambling by the way
I’ve setup the original Tachiyomi with the third-party repo so I can add new sources to J2K for now. Screw Caca-o entertainment.
That said, I’ve never heard of manwa before. I’m torn between deliberately pirating their work just to spite them, and not ever wanting to do anything with any of their works in any capacity, ever. I want the most efficient way possible to make them cry so I can drink their salty tears
I already do this whenever I’m not on my phone. The problem is that Google has already started taking action against Invidious on Github and that they appear to be blocking and/or rate limiting Piped servers periodically. I don’t think they’ll just leave us be if we fully migrate over there
Previous version did. Converted a friend’s laptop from home (oem provided) to pro and my own from home (oem provided) to enterprise
I’ll be sure to check out those instances then!