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Joined 1 year ago
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Cake day: June 16th, 2023

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  • I use one of these to control 2 PCs and one laptop with a single keyboard and mouse. It could actually run a 4th machine off the same keyboard and mouse if I wanted to cram another into my workspace.

    Sharing two 4k monitors between the three as well, though the screens have nothing to do with the switch controlling keyboard and mouse.

    Used some double sided tape to attach the little controller switch to the top of the docking station connecting my laptop to the displays and network as it’s a light little thing that would fly all over the place otherwise. Been using the same one for over 2 years now and it’s been working great!

    Tried some more expensive solutions in an attempt to tie my monitors and network together along with the kbm and everything I tried had some kind of unacceptable compromise, like bad video quality.



  • Telstarado@lemmy.worldtoStarfield@lemmy.zipNo More Will to Play
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    1 year ago

    I’m already playing with around 175 mods, which has eliminated a lot of the stupider issues with the game (e.g. broke merchants that make it impossible to conveniently sell off loot, crazy high ship registration fees, those mind bogglingly awful crowd NPCs, etc. etc.).

    TBH, the main quest is incredibly uninteresting to me (never completed the Skyrim main quest either, though I’ve had a blast playing a 2500+ modlist for many hours in both SE and VR) but I’ve been having a lot of fun scanning planets and taking on random quests in various locations.

    I think if it weren’t for the mods that already exist I’d find Starfield to be too dull and grindy to play for more than a few hours, but with them I’m staying engaged enough to buy the modding community more time to work its magic. Guess it’s kinda sad that this game needs mods to pull its bacon out of the fire, but cool that the modders have already accomplished as much as they have.




  • Telstarado@lemmy.worldtoStarfield@lemmy.zip*Permanently Deleted*
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    1 year ago

    Same. Just explored a planet where I found some chatter on the terminals about organisms living in a cave system and then got to explore the cave system and see them after discovering the airlock - style door in the complex that opened up to it.

    Finding that the procedural generated buildings are pretty boring, but the surrounding proc-gen landscape is actually pretty cool. Lots of variation in landscapes per planet depending on latitude I land at, etc, and the variation extends to changes in animal coloration, which is a cool bit of attention to detail.

    Put together a fairly heavily modded no man’s sky just to compare and couldn’t get into it. Seems pretty cool but just not engaging.

    That being said, I’m finding Starfield to be brutally bland in some ways, but I’m still enjoying it. Running with 65-ish mods so far, so some of the stupider stuff that vanilla version does is mitigated, really ally looking forward to when the esp mods start coming out.


  • Agreed. Been finding the main story, dialog, companions, etc. to be spectacularly unengaging, but have found myself to be surprisingly addicted to surveying life and resources on planets, which is typically not my kind of gameplay loop.

    Just hit a planet with one predator and one prey species - the prey species were these Dimetrodon - looking lizard things the ended up one shotting me a bunch of times by breathing fire. Seeing a little bit of repetition with the animals but in general I’ve really been enjoying this aspect of the game.