I suppose in that respect, it does mean “I yearn!” but I’ve taken it to mean “Something’s wrong!”, with the nuance being that he’ll want his food bowl filled even if he’s not hungry or me on the couch even if he doesn’t immediately want a lap.
I suppose in that respect, it does mean “I yearn!” but I’ve taken it to mean “Something’s wrong!”, with the nuance being that he’ll want his food bowl filled even if he’s not hungry or me on the couch even if he doesn’t immediately want a lap.
My cat knows exactly what it wants when it yells at me. I just had to learn how to speak cat.
The meowing is just to get my attention. Once walk over to him, he’ll walk over to the place he wants me to go. At that point I have to figure out what he wants me to do there, but it’s usually food dish/water dish/couch for lap sitting.
I think it’s mostly an unintended benefit. These scams are usually run out of countries with English as a second language, so you get some grammatical errors in translation. It does increase the conversion rate, though, so they don’t bother spending extra money getting a native English speaker to copy edit.
Well, firstly you need to decide how accurate you want your wind modeling to be, but generally, the less complicated an equation you can use for your desired level of accuracy, the better. It’ll end up being a vector field, but I would probably make simple rules for how the wind interacts with objects in a given tile and the tiles around it, rather than trying to model fluid dynamics precisely.
Another approach might be a ray-tracing style approach, where the rays can bounce off object geometry and lose some momentum, objects can respond to ray impacts and gain momentum, and you do some vector math to figure out what happens when rays and moving objects intersect.
The exact approach depends on the specifics of your game, and the “right” answer might be neither of these.
Happy I could help. =)
A creature’s statistics are everything listed in the stat block, which includes it’s abilities.
Fleet is an untyped bonus to speed, so it doesn’t count because it’s not a circumstance or status bonus.
Handwraps of Mighty Blows: Fundamental runes provide an item bonus to attack and an untyped change (not bonus) to damage dice, they do not function. The same applies to property runes: they generally are not bonuses, and thus cannot modify the shape’s statistics.
Handwraps do modify your character’s unarmed attack bonus, however, and you are allowed to use that instead if it’s higher than the beast form’s.
Goggles of Night provide an item bonus to perception, which isn’t a qualifying type. They have an activation ability that can’t be activated.
In general: if it doesn’t say it’s one of the two qualifying bonus types or a penalty of some kind, it doesn’t work. The text specifically calls out an exception for using your own unarmed attack bonus in place of the beast form’s, but no others.
This is exactly why I usually say it means “Something’s wrong” instead of “I want something” because the cat is perfectly capable of occupying un-pillowed laps, it just chooses not to.