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Joined 1 year ago
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Cake day: July 13th, 2023

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  • I was working in the industry at the time and people absolutely talked about the implications of microtransactions and how it would result in more expensive games and being nickel and dimed.

    Like, I distinctly remember conversations with actual human beings from exactly the horse armor DLC and maybe we didn’t think it was going to result in, say the online shooter battle pass formula exactly, but we without ambiguity understood that meaningful in game items, and things like levels / experience would be monetized.

    The biggest shocks to me were how patches would be used to reduce the game testing cycles, enabling companies to print incomplete or broken versions of games, requiring day one patches.

    It’s a disgusting practice now, and it was then too.












  • You said this very well. It’s no more stealing than you looking at a piece of art and remembering details, and producing output from that input no more immoral.

    It’s clearly necessary to have the broadest possible training data in order to be useful at all. If it isn’t familiar with Spider-Man it can’t create art depicting an accurate representation of him.

    If anything I’m proud of the pioneers ignoring the legal implications and pushing forward, instead of letting copyright limit what AI understands.

    Every single picture on the Internet, ever created, unless specifically licensed Creative Commons or equivalent via licensing has an implicit copyright. AI art is impossible under international copyright framework at written, so thank God they ignored the insanity of intellectual property fuckery the US has imposed on the world.