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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I wish critics wouldn’t even bring up the preachy-ness of it. I’m finding other tangibles really fucking annoying like the cringe dialogue itself “Who doesn’t like talking about dragons?” or how fucked the companion and enemy AI is. We haven’t seen AI this bad since Colonial Marines, but nobody’s really talking about it because of the flashy combat animations for the main character acting as a curtain covering how dogshit the rest of the gameplay is.

    My character can slam the ground and make a shit ton of visual effects, which is acting as a red herring to my companions that don’t do shit the vast majority of the time at enemies barely smart enough to navigate the terrain to run at me. This is like Doom 1993 AI.

    Irritating jokes less amusing than the most formulaic of trashy sitcoms, and they don’t address that either. I think people irked by this article are really put off by the way it adds fuel to the fire of criticisms toward progressivism. It’s well written and does bring out the irony of it, but it seems more of an attempt to undermine the progressive messaging and justify the audience polarity. In reality, there’s no need for the division, people who positively react to the game are wearing rose colored glasses to a game with serious issues that don’t get fixed on the technical backend.

    On the technical front, if you ignore the absolute garbage AI and look at the rendering engine’s performance, this is the best release of the year by far.

    I have so many mixed feelings on the game. This shit going back and forth over the wokeness just gives everyone a red herring to defend or attack.



  • Lol, how is that political? It’s a “water makes wet” kind of thing. I’m sorry you have such fragile feelings about Bioware and don’t like the narrative. If it’s any consolation, it’s not even the same people who made the prior games. Whether the game’s a massive success or financial failure, EA’s just going to fire them all anyway. That’s cool though, we’ll see how it looks on the Steam reviews this weekend. If past experience is any indicator, whenever a publisher resorts to funny business, it’s because they have to. Nobody was needed in the defense of BG, MDK2, BG2, NWN, Kotor, Jade Empire, ME, ME2, DA:O, DA2, SW:TOR, DA:I, etc.

    I don’t even really care about the studio anymore to be honest, after the layoffs and turnover, we have no idea whether this crew delivered or not, and judging from the review oddities, it paints a bleak picture. Let them sink or swim based on what EA allowed them to do, then through no true fault of their own, face a studio closure because of the obtuse fuckwads in EA corporate. Either way, the future sucks for the gaming studio called Bioware, in name only.



  • Fextralife was not given a review code due to their pattern of objectivity

    Fextralife also mentions they host the most widely used DA:I wiki, they went through the effort of preserving the original Dragon Age forum threads from the Bioware forums prior to EA’s closure of them. They have a long history of being one of the central hosts of the largest community of Dragon Age enthusiasts, and longtime proponents of the Dragon Age series overall. When they expressed cautious optimism after the reveal trailer, their press contacts at EA went silent and they were not selected for an advance review code due to the risk of them being critical or not giving a high enough score to the game and dragging down the initial metacritic score.

    Either way, if the company is worried about the perceived quality of the game, they wouldn’t have cherry picked favorable reviewers. It looks bad.


  • It depends on how you frame it. I don’t see it as “hate” as I don’t hate Bioware, but objectively speaking, the work speaks for itself. Hyperbole such as disaster, catastrophe, etc are embellishments, but to say the game isn’t bad or just so-so isn’t a scathing criticism.

    Anthem was treated the way it was due to ME3 and the narrative choices, for better or worse. People wanted to tell off Casey Hudson, and the game suffered unfairly. Granted it wasn’t a good game, it wasn’t as terrible as it was made out to be either.

    Now on Andromeda, however, it was fairly criticized. The gameplay was fun and engaging, but the narrative and storytelling were given their fair treatment. That stuff was just bad, and the developer responses didn’t help either. The pathetic rants amounted to “I put mah heart and souuuulll into it”, and just because people worked really hard on something, doesn’t mean it was a good thing. People worked really hard in the sewers of London to get rid of fatbergs, but in the end all they achieved was moving shit around, and that’s more dignified than the trash we got in Andromeda’s writing and character animations.

    Looking at the current marketing situation and the “Bioware hate” as you refer to it, I really think there’s more EA hate at this point. EA is blatantly manipulating the review scores by means of review embargos and selectively cherry picking only favorable review outlets, and in some cases we are even spotting reused catchphrases that indicate signs of coaching by EA to say positive things about the game. They do this in light of the consumer sentiment about preorders “Not touching this or preordering, I want reviews first” is a common sentiment amongst their video comments telling their marketing engagement experts to use dirty tricks like review manipulation.

    I’d honestly love for Veilguard to be fantastic, but the layoffs and staff turnover tell me they didn’t value their developers, didn’t value the product, and don’t value the art or anything really beyond making some flashy flim-flam with marketable gimmicks. The reviews I’ve read mention that the characters in the game must definitely know what Tiktok is, due to the cringy dialogue, and that’s a review that gave it a favorable score.

    Just wait until the objective reviews hit and this game is widely panned. That will draw the line between “hate” and “oh, this is actually shitty”, and make things especially clear.










  • This right here. Apple did a very artful job of making everything available way back when on a unified storefront with “everything”. Netflix did much the same, and for a time it was “everything enough” until each studio decided it was a good idea to make their own storefront. The mistake is that they inadvertently rekindled piracy not so much because of the pricing, but due to the convenience factor. Now the piracy is most convenient because it has it all in one spot. People will pay for content, that’s not the issue. It’s the same old adage as going to the same grocery store that just has all the shit you need so you don’t have to drive all over town.


  • Shadywack@lemmy.worldtoPrivacy@lemmy.mlPlease, do not use Brave.
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    1 year ago

    What’s ironic is that there wasn’t crypto hate. Though for me that’s why Brave can go diaf, along with crypto. Crypto is dogshit puffed full of birdshit, and I can’t fucking stand pro-crypto anything. I actively work against crypto, and am quite pleased that I’m given multiple opportunities to undermine and fuck over the crypto communities. Also it will not stop, until crypto is dead, so you making it seem like a bad thing to be anti-crypto is falling on deaf ears for me.

    I’m for whatever is against crypto. The more damage I can personally do to the crypto scene, the better.



  • You have a username of “BanMeAgaonIWontStop1” while you’re alluding to comments regarding the admins, ops team, and business of the instance getting you banned. I would be surprised if they banned you for positive feedback, erego we all conclude it’s because you’re a jackass trolling a volunteer group. Maybe you should find something about your life you can enjoy instead of trolling volunteers that happen to be highly skilled and proficient.

    Better yet, instead of all that, go fuck yourself, and fuck off. There’s no point trying to get a point across to a piece of shit like yourself. Happy trails, fuckhead.