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Joined 2 years ago
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Cake day: July 17th, 2023

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  • Im curious why your conception of a warlock must be able to be confused with a wizard or sorcerer from an outside perspective. That has never been an aspect of warlocks in 5e that I valued, or something I particularly wanted to emphasize.

    To me, a warlock character could be made using any number of classes present in pf2, including the aforementioned sorcerer, wizard and witch, but also the psychic or oracle. The fantasy of having a patron is not something that must be expressed mechanically IMO, because it ultimately boils down to “you have a connection with this powerful NPC and you need to consider their wants/needs/demands or else there may be consequenses”







  • People keep complaining about it, but i am enjoying the shit out of it. Just passed the 100 hour mark, and i havent even touched the faction questlines. I find the exploration very satisfying, the side quests well done and the main story… acceptable. I like the procedural genration, theres no way in hell a game of this scope could exist without it. The ship building is complex and satisfying, the ship combat is also fun, if somewhat basic. It has the same heart and soul as any bethesda game, if you like their other games i would highly reccomend Starfield.