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Yeah, mechanism is a lot more objective way to classify board games. We can argue all day about, say, what exactly a wargame is, but what games have hex grids, area control, and resource managements is a lot easier to agree on.
Yeah, mechanism is a lot more objective way to classify board games. We can argue all day about, say, what exactly a wargame is, but what games have hex grids, area control, and resource managements is a lot easier to agree on.
I haven’t made the 2 to 3 jump yet. I’m waiting for the war patch, which is coming decently quickly.
Yeah, modded Minecraft is still a big deal. You can join us over at !moddedminecraft@sopuli.xyz if you want. The mod Create is a big deal right now, and rightfully so. It may well be the greatest of all time, as far as Minecraft mods go.
Edit: didn’t mean to make this a comment reply instead of post reply, but it still counts
I love the mix of shocked and disappointed reactions.
Gotta love the projection. “They’ll do to us what we did to the Indians!”
I see
PopTop. Railroad Tycoon 2&3 and Tropico 1&2. They got bought by 2K, which eventually killed the studio. The Railroad Tycoon series is dead. Tropico is still around, but I’m not excited about the latest interation. Some of the guys tried to kickstart a new Railroad Tycoon but it didn’t fund. Phil Steinmeyer was an underrated developer, though I believe he’s retired today.
It’s too bad it worked out that way. I think they could have been on the level with Paradox as far as strategy games are concerned, but focusing more on economic games, city builders, and the like. On Steinmeyer’s blog he said he didn’t think there was demand for heavier games anymore about mid 00s. That might have been true then, but so many games out now prove that wrong.