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Joined 3 years ago
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Cake day: June 2nd, 2023

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  • Yeah, linux can be almost anything you want it to be. It’ll run faster and look and feel just the same as windows, if not better. The only bad thing, and I say this as someone who’s still on windows and will switch soontm, is that there’s a lot of work that comes with that.

    A friend of mine who’s all about linux is always fixing something about his installation. Though from what I know, he’s using Arch, which apparently is less stable/needs more work to get going (something about bleeding edge).

    Only reason why I haven’t changed yet is because of VR and adobe programs. As soon as VR is a bit more seamless and I get replacements for adobe I’m off of windows.







  • Yeah, however, leaks around this have been a bit more believable than before. Can’t remember the specifics, but more concrete stuff has been found by datamining (iirc) deadlock and paying attention to steamdb, with less reliable leaks ranging from the game or assets (again, iirc). So, there’s a fair chance this is real.

    However, HL3 has been real multiple times before, it has been cancelled many times apparently, only to be taken up again later on.

    Fact remains however, that Valve have been working continuously on an appid that isn’t deadlock for some time now, and there’s plenty of noise around them working on a new half life.





  • Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn’t really allow for that to happen.

    The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant’s . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.

    Haven’t ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.



  • Vanilla:

    • Mortars
    • New MI-8 and Huey variants, armed.
    • New Soviet and NATO IFV (NATO has an amphibious IFV now, similar to the BTR)
    • Rank requirements for weapons and apparel
    • Point capture changes (can’t respawn on contested points, and capture rate depends on how many friendly points connect to it).
    • Structural destruction (eg: buildings and trees)

    WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:

    • New weapons
    • New vehicles (inc. Mh6 variants, tanks, new IFVs), some of which are armed with new stuff I think.



  • Can’t speak for PoE1, but the second one (deadfire) is a treat. Though I would not recommend playing it through turn based mode, it feels very much like retrofitting the existing RTwP system into a turn based system, which is what happened.

    It takes some time to get used go it (or at least it did for me since I don’t really enjoy RTwP) but still.