Glad you liked it! It’s become a staple for me during the summer.
Glad you liked it! It’s become a staple for me during the summer.
Even then, it’d take a lot more than just equal quality and compatibility. Folks are too used to Adobe slop to switch.
I’ve recently started using Affinity instead and ngl, it’s getting there. No AI stuff (which is a plus for me), runs better, and is capable of doing damn near the same things.
coffee milk.
You might like a bombón coffee. Take condensed milk and espresso, and mix them real well. You’re aiming for a 50/50 but that might be too sweet, so adjust accordingly.
I make it out of good quality instant coffee, condensed milk, caramel, ice, cinnamon, couple drops of vanilla (or real vanilla if you’re bougie), and whole milk. Put it in a big ass jar and store in the fridge. Great for 35C+ weather.
Squad, Rimworld, WH40K: Rogue Trader, Another Crab’s Treasure, and Valheim and Baldur’s Gate 3 with friends.
Yeah, lot of em moved on to make Weird West, as Wolf-Eye Studios.
It’s a good game if an out-there im-sim is what you want.
How tech savvy are we talking? I can troubleshoot the usual stuff on my pc, by googling. But I’m not a sysadmin and have 0 knowledge about how to set up or maintain a server.
My group has been looking at TTRPGs for a while now. We used Owlbear Rodeo for one campaign, and started our current one on Roll20 without premium, but… It’s so unintuitive. An honest to goodness UI/UX nightmare. I can see the logic behind some of the choices but it’s so uncomfortable to use. We want something with a bit more functionality (character sheets and dice rolling at least, dynamic fog of war being a personal bonus as a DM).
How tech savvy are we talking? I can troubleshoot the usual stuff on my pc, by googling. But I’m not a sysadmin and have 0 knowledge about how to set up or maintain a server.
My group has been looking at TTRPGs for a while now. We used Owlbear Rodeo for one campaign, and started our current one on Roll20 without premium, but… It’s so unintuitive. An honest to goodness UI/UX nightmare. I can see the logic behind some of the choices but it’s so uncomfortable to use. We want something with a bit more functionality (character sheets and dice rolling at least, dynamic fog of war being a personal bonus as a DM).
Bittersweet! I learnt a lot about coffee, and since my primary way of showing I care for people is giving them service, I have a new way to give it. Most people like coffee, and I know for a fact I make a good espresso. I just can’t drink it as often as I once did.
Not anymore, due to my GAD and insomnia. Long story short, I was compensating how tired I was with how tense I would get from coffee. My psych told me to stop taking so much caffeine and it’s helped a lot to curb my anxiety.
I miss it though. Used to brew a fresh cup in the morning, noon, and afternoon. Freshly ground every time. It legitimately ruined every espresso shop in town for me. Burnt, bitter, or underbrewed. Only good coffee shop in town is a turkish one.
Replaying Dragon’s Dogma in prep for the new game. I had forgotten how much grind the game requires, honestly. I’ve been Mage 1-11, MArcher 6, Ranger 6, Sorc 30-40 or so, and my magic score is still low as hell. I’m purposefully delaying meeting the duke because I really want to give MArcher a try in the post-game, and it feels like I’ve already played for a long time but sheesh, levelling up is slow. I had never focused on building for stats, honestly. I know now though that most of your damage comes from your gear, so I might quit levelling Sorc when I reach 450 magic instead of the 600.
Hope it’s a little faster in the second entry.
Apart from that, trying the Nordic Souls modpack for Skyrim, and Helldivers 2.
Honestly, go as complex as you’ll be able to put up with daily. Get a burr grinder if you think you’re willing to take 5 minutes every day measuring out and grinding coffee. It’ll guarantee the best performance possible from the beans you’re using. Paper or metal filters, up to you. Paper filters are probably better, metal filters are more convenient. A good kettle is a must, I think. Stovetop or electric, as long as it has a goose neck. Trying to get a good bloom without one is a PITA.
Pour over is probably it. I got my mum, who prefers simple solutions, a steel filter. It’s got little holes in it. Got a v60 as well. It’s done really quickly and is very forgiving with grind size. Most demanding step of the whole process for her was pouring it over in circles.
Still pulls out the percolator sometimes though. Doesn’t like standing over the stove doing nothing. Tastes bitter as all hell but hey, she’s done her coffee that way her entire life.
IMO the problem at this point is leadership. They’ve realized people will buy their shit if they sell a cheap, surface-deep fantasy with interesting visuals and let folks do a very limited number of different things in a single playthrough. Because of that, there’s no nuance to their worlds. They want to make a sandbox game with no reactivity.
Unless leadership resigns I won’t expect anything else than the equivalent of a gas station meal.
Sounds cool ngl, I’ll spin the idea to my table and split the cost. Thanks!
Oh, that’s nice. Does homebrewing require coding? I have some experience with markup and javascript but not enough to know I won’t muck it up.
Hey! Couple q’s regarding Foundry. I’m the DM of our group, and have a ton (and I mean a ton) of homebrew for the campaign we’re running atm. The homebrew spans changes to core mechanics (no damage rolls for example) to completely revamped classes, races, and backgrounds. How easy is it to homebrew on foundry? I’ve been eyeing it for a while because roll20 is so user unfriendly I was thinking of going back to Owlbear and manage everything through google sheets, or upgrading to paid VTTs.
This. And in case of no job, spite. It’s carried me through a lot.
Right, forgot about that one. Never played it.
Fr. The only other game that comes close is Terraria. Both have only improved as the years have gone by.
Wish SV was my cup of tea.
Prepping, still, for a DnD campaign. Pulling all the stops, with music (ripped from Cyberpunk 2077 and looped), art (done by me), branching narratives when my players do something unexpected, custom homebrew mechanics (it’s cyberpunk red ported into 5e, so as best as it can be ported), etc. I really want to start it soon but I have to migrate all the stuff I had made on a foundry server to my computer, and that’ll take time since I’m cleaning it up as I go.
Apart from that, killing bugs and heretics on Space Marine 2, killing bugs and heretics on Rimworld, and killing imperialists and fascists on Squad.