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Cake day: June 2nd, 2023

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  • Yeah, however, leaks around this have been a bit more believable than before. Can’t remember the specifics, but more concrete stuff has been found by datamining (iirc) deadlock and paying attention to steamdb, with less reliable leaks ranging from the game or assets (again, iirc). So, there’s a fair chance this is real.

    However, HL3 has been real multiple times before, it has been cancelled many times apparently, only to be taken up again later on.

    Fact remains however, that Valve have been working continuously on an appid that isn’t deadlock for some time now, and there’s plenty of noise around them working on a new half life.





  • Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn’t really allow for that to happen.

    The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant’s . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.

    Haven’t ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.



  • Vanilla:

    • Mortars
    • New MI-8 and Huey variants, armed.
    • New Soviet and NATO IFV (NATO has an amphibious IFV now, similar to the BTR)
    • Rank requirements for weapons and apparel
    • Point capture changes (can’t respawn on contested points, and capture rate depends on how many friendly points connect to it).
    • Structural destruction (eg: buildings and trees)

    WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:

    • New weapons
    • New vehicles (inc. Mh6 variants, tanks, new IFVs), some of which are armed with new stuff I think.



  • Can’t speak for PoE1, but the second one (deadfire) is a treat. Though I would not recommend playing it through turn based mode, it feels very much like retrofitting the existing RTwP system into a turn based system, which is what happened.

    It takes some time to get used go it (or at least it did for me since I don’t really enjoy RTwP) but still.


    1. Remnant is a coop soulslike shooter, if that’s up your alley. Fun bosses, some puzzles with unique rewards if you get the clues (some are really hard and you’ll definitely end up looking up guides for most of them), and build variety is okay. Haven’t played Remnant 1, but Remnant 2 is fun.

    2. Outward is an indie open world RPG with survival mechanics. With mods, you can play with more than 2 people. It’s janky, but it has an old school approach to game design that feels refreshing. For instance, the ingame map is just a map, not a gps. You orient yourself with the on-screen compass and landmarks off in the distance. The levelling system is completely non-standard compared to modern rpgs, as it is classless, has skill trees (with passives and actives), and uses money, not XP, to level. So every red cent counts. The story is honestly not impressive. Not because of the presentation, but because there really isn’t much there. If you end up playing this, is because the exploration and builds are fun. Having to deal with environmental threats while you’re low on resources (e.g: can’t see but you ran out of lantern oil, freezing but don’t have a campfire, starving or dehydrated but have no food) adds a lot to the game, because combat is not easy until you get a good build going.

    3. Valheim could work if you’re up for it. Though not much of an RPG, it can be played like one with the right mods and world settings. You can tone down the survival aspects and increase the combat aspects. Nearly 0 story though. My only gripe in this regard with the game is that build variety only comes online in the latter half of the available content. Before Mistlands, everyone is either melee or range. Once you get Eitr, you can combine melee or range with magic. With mods though, you can get classes and unique enemies to hunt down.

    4. Same as before, Project Zomboid can be played like an RPG with the right mods, but you won’t find much of a story besides the ones you shape yourself in-game. There’s a lot to building a character, and you will get attached to them since infection is certain death, and then you have to roll up a new character. B42 just released on the unstable branch, but is only single player atm. B41 can be played multiplayer, and it has thousands of mods for you to tailor the experience. I’ve had a lot of fun playing on private servers with my friends. I treat it as a survival game, and they treat it as an RPG.

    5. Return to Moria might work? It’s not much of an RPG, but it has a loose story to egg you on. No builds, however.

    6. Wasteland 3, though its similar to BG3 I think. Haven’t played it online, and I think it’s limited to 2 people. Build variety is up there though, and the story is great.

    Not really much to offer, now that I realize. If BG3 wasn’t your cup of tea you might not have a lot to choose from.


  • Yeah, I’m sick of it as well. Having to guess whether my rig will play something at a framerate that won’t make me sick because a dev studio chose pretty graphics (that aren’t really much better than AAA 10 years ago) over good optimization.

    Most of the games I play are relatively undemanding for this reason. That and because indie games don’t have as much monetization.




  • Prepping, still, for a DnD campaign. Pulling all the stops, with music (ripped from Cyberpunk 2077 and looped), art (done by me), branching narratives when my players do something unexpected, custom homebrew mechanics (it’s cyberpunk red ported into 5e, so as best as it can be ported), etc. I really want to start it soon but I have to migrate all the stuff I had made on a foundry server to my computer, and that’ll take time since I’m cleaning it up as I go.

    Apart from that, killing bugs and heretics on Space Marine 2, killing bugs and heretics on Rimworld, and killing imperialists and fascists on Squad.