I always get to the part with nuclear power, then I take a look at the space elevator objective recipes, realise I need to multiply my factory size by about 20 and just nope out
I always get to the part with nuclear power, then I take a look at the space elevator objective recipes, realise I need to multiply my factory size by about 20 and just nope out
The rule of thumb is usually: Mushroom on soil = OK. Mushroom on plant= Bad
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I only played the two “new” ones. They were both good, fairly interesting, but not amazing. It’s hard to say, but it just felt like something was missing from them. Maybe it was a lack of things to do between missions beyond finding my way into a few random apartments for no real reason?
It’s worth noting that I’m generally not into stealth games, I get impatient and just want blood, or think I can sprint past a few guards without being seen. (I think I fucked up in the police station in HR, and the entire interior of the building was just corpses)
Out of the two human revolution was a bit better but there wasn’t much between them.
I did like the aesthetics and general mood of the games though, and cyberware will always be cool.
I still would have played the next one if it hadn’t been cancelled sadly.
Boy that’s a lot of work just to play some old crap from more than 30 years ago