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Cake day: June 15th, 2023

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  • Cute cat! Nevermore and Bentobox are two super popular ones.

    Since you’re running an E3 V2, first make sure you’ve replaced the hotend with an all-metal design. The stock hotend has the PTFE tube routed all the way into the hotend, which is fine for low temp materials like PLA, but can result in off-gassing at higher temperatures such as those used by ASA and some variants of PETG. The PTFE particles are almost certainly not good to breathe in during the long term, and can even be deadly to certain animals such as birds at small quantities.



  • Yeah, I agree. In the photo I didn’t see an enclosure so I said PETG is fine for this application. With an enclosure you’d really want to use ABS/ASA, though PETG could work in a pinch.

    I also agree that an enclosure (combined with a filter) is a good idea. I think people tend to undersell the potential dangers from 3D printing, especially for people with animals in the home.




  • KingRandomGuy@lemmy.worldto3DPrinting@lemmy.worldEnder 3 V2 damage?
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    3 months ago

    PETG will almost certainly be fine. Just use lots of walls (6 walls, maybe 30% infill). PETG’s heat resistance is more than good enough for a non-enclosed printer. Prusa has used PETG for their printer parts for a very long time without issues.

    Heat isn’t the issue to worry about IMO. The bigger issue is creep/cold flowing, which is permanent deformation that results even from relatively light, sustained loads. PLA has very poor creep resistance unless annealed, but PETG is a quite a bit better. ABS/ASA would be even better but they’re much more of a headache to print.



  • It really depends on what you’re looking for. Are you just looking to learn how to print new materials, or do you have specific requirements for a project?

    If it’s the former, I’d say the easiest thing to try is PETG. It prints pretty reasonably on most printers though has stringing issues. It has different mechanical properties that make it suitable for other applications (for example, better temperature resistance and impact strength). It’ll be much less frustrating than trying to dial in ABS for the first time.

    ABS and TPU are both a pretty large step up in difficulty, but are quite good for functional parts. If you insist on learning one of these, pick whichever one fits with your projects better. For ABS you’ll want an enclosure and a well ventilated room (IMO I wouldn’t be in the same room as the printer) as it emits harmful chemicals during printing.








  • I work in an ML-adjacent field (CV) and I thought I’d add that AI and ML aren’t quite the same thing. You can have non-learning based methods that fall under the field of AI - for instance, tree search methods can be pretty effective algorithms to define an agent for relatively simple games like checkers, and they don’t require any learning whatsoever.

    Normally, we say Deep Learning (the subfield of ML that relates to deep neural networks, including LLMs) is a subset of Machine Learning, which in turn is a subset of AI.

    Like others have mentioned, AI is just a poorly defined term unfortunately, largely because intelligence isn’t a well defined term either. In my undergrad we defined an AI system as a programmed system that has the capacity to do tasks that are considered to require intelligence. Obviously, this definition gets flaky since not everyone agrees on what tasks would be considered to require intelligence. This also has the problem where when the field solves a problem, people (including those in the field) tend to think “well, if we could solve it, surely it couldn’t have really required intelligence” and then move the goal posts. We’ve seen that already with games like Chess and Go, as well as CV tasks like image recognition and object detection at super-human accuracy.


  • One of the big changes in my opinion is the addition of a “Smart Dimension” tool where the system interprets and previews the constraint that you want to apply instead of requiring you to pick the specific constraint ahead of time(almost identical to SOLIDWORKS), and the ability to add constraints such as length while drawing out shapes (like Autodesk Inventor, probably also Fusion but I haven’t used that). It makes the sketcher workflow more like other CAD programs and requires a little less manual work with constraints.



  • Last I tried it, there was no fix. Their latest update on the website says:

    The work on the toponaming problem is an ongoing project, and we are very grateful to the FreeCAD community for contributing a lot to that effort. But it’s not complete yet, there will be much more to say when it’s largely done. So let’s focus on the other three.

    So I take it they haven’t implemented a fix. They previously said they were going to work with the FreeCAD team on mainlining a toponaming fix, using realthunder’s work as a proof of concept, but said fix has not landed in mainline FreeCAD yet. I believe that’s the major feature they’re looking to implement for FreeCAD 1.0.

    Definitely excited for Ondsel though! Hopefully that fix can be integrated quickly.