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Joined 1 year ago
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Cake day: July 31st, 2023

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  • That’s a great point about the poster and the contest, I’d never made that connection before. I mostly remembered the backlash targeted against the original artist of the poster and the bitter irony of the company using the poster to do the exact thing it was created to criticize. I remember the cosplay contest and thinking that that was a gross costume, but didn’t think any further about their use of the photos of a cis woman cosplaying as an over-sexualized trans woman to sell the game or anything. Just goes to show that even as a member of the targeted community, you can miss these kinds of things.


  • Reminds me of how something like 60% of video games only exist as emulators, because companies never bothered to preserve them in any form. There was even a remake of a game in the past few years that still had the Skidrow logo in it, because the devs had to go and torrent a pirated copy of the game since the original code was gone and they forgot to remove the cracker’s logo. There was also the infamous GTA remake that was made from the phone version of the game for the same reason.


  • I agree with you that it’s a complicated issue with no right answer and I don’t think that warrants the total destruction of the piece of media in question. And I don’t think you meant that it did either, but it seems that people think you did.

    This situation reminds me of the old episodes of Mickey Mouse (Steamboat Willy? I can’t remember the exact cartoon the episodes came from, if they even came from a specific series at all and weren’t just one-offs) where Disney has a disclaimer on them if they’re ever shown anywhere about how they are for archival purposes only and that they reflect the views and culture of the time that they were made in, and how that doesn’t make those views okay. Because they’re super fuckin’ racist cartoons, like full on black people = monkeys racist, and Disney knows that that’s not okay (more like they know that showing that would lose them money at any rate), but that doesn’t mean that they’re not worth preserving so that we don’t lose sight of what the past actually was like and allow people to slap rose colored glasses on the “better days” or something.

    As others have mentioned too, it also depends on how the depiction is used. Like when there was all that outrage over the Cyberpunk 2077 Chimaera “Mix it Up” posters of the girl with the giant “package” under her one piece. Yes, those posters are gross sexual objectification and horribly transphobic, but that’s the point. They’re intended to show how fucked up the dystopia of 2077 America is and how advertising has always used sexual objectification to sell products, and if a company thinks that using trans people’s bodies will sell a product, they absolutely will. Just like they do every year with Rainbow Capitalism during Pride.

    There are times when the destruction of something horrible is absolutely the way to go, like when Germany destroyed all the Nazi statues right after WW2 and put a memorial to the victims of the Holocaust where Hitler’s bunker had been. But even then, it’s vital to preserve that past so it can’t be washed away. The Germans also took photos of the statues they destroyed, to preserve it so that something like that can’t happen again. We can’t learn from our mistakes if there’s no evidence that they even happened.


  • There’s a great video on this that was made when YouTube first started rolling this out called The Cobra Effect: Why Anti-Adblock Policies Could Hurt Revenue Instead, and one of the points mentioned in the video is the rising number of people who use an adblocker, and not specifically mentioned but shown in the video is a graphic from an article from 2015 which shows that just under 43% of people use an adblocker. That number will have obviously changed in the past 7 years, but if we just use 25% of viewers as an estimate, that’s 25% of all viewers on YouTube who may turn to more “malicious” forms of adblocking such as things like AdNaseum and ReVanced or sites that host YouTube videos without the ads, and tell others to do the same if they’re sick of ads. And even if they do give up and watch the ads, the science says that people who use adblockers are much less likely to click on an ad and make a purchase, which is bad for advertisers since they pay for the number of views an ad gets and their clickthrough rate would go down, making it more expensive and less profitable to do business with YouTube.

    https://www.youtube.com/watch?v=gIHi9yH6UB0


  • For me, it’s more about how much I enjoyed the experience than a simple dollars per hour equation or something. It’s a very case by case basis for me.

    I remember when Alien:Isolation came out, I told people I got my money’s worth in just the first hour from how scared shitless I was the first few times the xenomorph came out to hunt you.

    On the other side, I got Starfield for $20 off in the release week, but despite how many hours you can sink into that game, I found the entire experience rather bland and dull and regret buying it.


  • And this right here is why the “Ghost Gun” thing is largely just a scare like the Halloween drug thing that happens every year. Because it’s generally cheaper and easier to go one state over to the state with lax gun laws and buy a gun there for the price of an Ender 3 instead of going through all the effort of buying a printer and learning how to use it. Same reason why the Mexican cartels smuggle guns out of the US and into Mexico, and not the other way around. Guns are cheap and plentiful in the US, and they’re not hard to get.

    There’s some “teh gubernment is cummin fer muh gunz!1!” chuds out there 3d printing guns, but there’s plenty of those people with guns they bought legally as well. The biggest large scale ghost gun manufacturing I’ve heard about is the Burmese resistance fighters who have been printing en masse a design to fight back against a genocidal military coup in Myanmar because the international community has largely ignored what’s going on there and they can’t get guns any other way, which is exactly the sort of situation that design was created for.


  • I wasn’t here for what happened, but I saw the thread on both servers about it, and here’s the whole thing as I understand it:

    A user here saw a photo they thought was of a minor, reported it as such, and it was also thought to be so by whoever followed up on it. They reported it to Lemmy .NSFW, who, upon further review, found out it wasn’t and was of a porn actress who often does “cute” looking pictures.

    While this was going on, Ada looked at the community it was posted on, which was focused on porn in a “cute” aesthetic. The description of the community had some concerning language in it that made it sound like it was hosting pictures intended to look like porn of minors. Ada asked .NSFW to do a clean sweep of their communities and do something about this specific community, and they refused.

    This came to a head that resulted in Ada defederating from .NSFW and posting a thread about why. They also posted a thread on the subject on their own server, which, from what I read, largely consisted of them saying Ada was overreacting and personal attacks against Ada, with screenshots of messages out of context to make Ada look bad. While this was going on, the community in question also quietly changed their description, removing the concerning text.

    TL;DR: Blahaj had concerns over possible photos of minors on NSFW and asked them to do something about it. They refused and posted a thread basically saying Ada was a triggered snowflake (not in those exact words) when Blahaj defederated from NSFW.


  • Steam doesn’t let you actually rate a game; only recommend it or not. So, a game may be a 7/10, but if people can’t recommend it for something like its monetary practices or frequent bugs/crashes, then it can end up on that list. That low rating doesn’t necessarily mean people think it’s the worst game on Steam, but rather that only about 10% of players think it’s worth playing. Though, it’s also worth mentioning that it has something like a 1.2 rating on Metacritic. It’s generally considered a worse game than its predecessor in many aspects (including the readability of its characters, apparently. I guess they made some changes to the original characters’ models that made them less identifiable?), and the reasoning behind shutting down the first one for this new free to play model was canceled. It’s also been having issues with player attrition leading up to the Steam release, so the complaints don’t seem unwarranted, but this probably wouldn’t be happening if these players had some other outlet for their grievances.