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Joined 6 months ago
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Cake day: January 24th, 2024

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  • Every artist complaining about AI art is like John Henry.

    If AI is stealing because it’s using art in it’s learning algorithm, then so is every artist who has studied other artists for inspiration. AI just happens to do it a hell of a lot faster, kind of like how all technology does when it replaces any other form of labor. And while AI art can’t compete with the top 0.1% of artists, it can certainly compete with the bottom 99.9%, and it can produce thousands of images in the time it takes an artist to produce 1, which is plenty good enough for most applications.

    No. AI art isn’t going anywhere. It’s too convenient and we’re not going to reverse course just to save jobs, something we have never done in the advancement of technology. No one stopped the steam engine driving railroad spikes because they wanted John Henry to keep his job. No one stopped the printing press because they were concerned about scribes. No one stopped the DVD because they were worried about what VRC repair men would do afterwards.

    AI art is a tool, and it’s here to stay. Adapt or fall victim to the progress of technology. “AI art is sTEaLiNg” is some desperate nonsense that I think even those making it know deep down is BS. It’s the only argument being made because all the technical ones about quality, speed, and availability have quickly fallen flat. AI art is higher quality, faster, and more accessible to users than regular art and it’s not even a question. So all they have left is “it’s theft!” while conveninetly ignoring that it’s the same fucking thing they did to learn art, just in a much faster, more optimized way.

    “If you have the facts on your side, pound the facts; if you have the law on your side, pound the law; if you have neither the facts nor the law, pound the table.” Artists are firmly in the table pounding stage.


  • I_Has_A_Hat@lemmy.worldtoScience Memes@mander.xyzEverybody thinks they're Galileo
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    7 days ago

    Tbf, we should still be laughing at Columbus. He didn’t prove the Earth was round, we knew that already. He died believing he had “discovered” India. That and he was a racist, baby killing, monster that inflicted such barbaric actions towards the Native Americans that even members of his own crew were like “Whoa there. They might be godless savages, but this is really fucked up. What the fuck is wrong with you?”












  • I_Has_A_Hat@lemmy.worldtoProgrammer Humor@programming.devAny Volunteers
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    2 months ago

    You mean like an MMO where different maps are arranged in an infinite hexagonal pattern that’s randomly/procedurally generated based on different biomes, that also keeps track of how many players have entered/completed each hex and begins scaling down the difficulty in said hex and evolving it into a more peaceful zone, that way the higher traffic areas eventually form safe zones/towns for low level characters while low traffic areas encourage high level characters to visit and explore, with the highest level characters able to survive unexplored areas and expand the map for all players, all while having developer tools to specifically add unique dungeons/events/items directly to tiles so that the game doesnt feel a mile wide and an inch deep but instead as if the whole world map is alive and constantly changing?

    Yea… That’d be cool.





  • Recently, the Pocket Bard app for music and ambiance. You can select a setting like a town, dungeon, forest, etc. and it will pick thematically appropriate music. It has an intensity slider that will subtly change the music on the fly, becoming more soothing/playful at low levels and chaotic/dramatic at high levels. You can switch between exploration and battle music depending on what players are doing, there’s even victory music for after a battle.

    It’s definitely a step up from shuffling between various YouTube playlists.