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Joined 1 year ago
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Cake day: July 8th, 2023

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  • Really enjoying it so far.

    I was initially saddened to hear it was going to follow in the steps of 15 and be an action based rpg, and I thought 15 was brain dead “warp strike simulator” with horrible story pacing and poor characters (until last 5% of the game).

    This game though has simple but effective action combat with enough variety to be fun and the characters and pacing are a joy.

    I still wish we could get some FF games like 7 or 9 where there is depth to equipment, magic and turn based combat, but jrpgs have been iterating away from complex battle systems and sell well so can’t see them going back.

    I still think FF7 was the pinnacle as material mixing and matching with equipment was really simple and super fun.

    Anyway rnat over, FF16 is good, recommend it.




  • This tool is great for people who play fullscreen games, but if you play windowed it currently won’t work properly for you (even in windowed mode).

    I got it to try and bump my 1440p@60fps to 1440p@120fps without making the GPU want to take off via the frame generation, and unfortunately while it does have a windowed mode that either draws over your window (it’s wonky and slow) or a mode where it just does fullscreen but with black space to pad to your window size, which looks silly.

    I like what it does but I have other stuff I want to see on my screen while playing so want to keep my games windowed.

    I would also say if you are playing a game that supports dlss/FSR with frame generation, just use that instead as it will use frame buffer data to drive the upscaling/frame generation, which is pretty efficient and the data is already on the gpu. Lossless scaling is basically taking REALLY FAST screenshots of your game and upscaling/frame gen then drawing it over your screen quickly.