A buddhist vegan goth with questionable humour.

  • 3 Posts
  • 101 Comments
Joined 2 years ago
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Cake day: June 19th, 2023

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  • Gothic was one of the games of my youth. I am realy looking forward to the remake, thanka for bringing it up.

    Recently I have been playing Valheim with my wife again. After a year of more or less non stop caring for the twins we have finally arrived at the point were we can game again together and it makes for even shorter nights but is such a treat to have that back. We used to game and hike a lot together before the children were there. Looking forward to go on long hikes again too, but for now a shared boat ride into the mistlands will do just fine.


  • I GM two groups, both in pathfinder 1e.

    In one group every player has played three or four characters by now. Death can happen at any time and that is part of the challenge they have to overcome. It’s how they prefer it, always having high stacked against them. They are all about min-maxing their builds and finding ways to make my live hard coming up with more or less creative ways to counter their stuff.

    In the other grou0 the characters have very clear plot armour, which we agreed upon beforehand. The players have developed their characters and take their fun from seeing how the adventures they have changes, develops and fleshed put their characters. They can die, but we agreed beforehand that there always will be a way of coming back from the dead at some point.

    They just prefer role-playing and their challenge is to solve situations in a way that they as players and their characters feel good about. If they fuck it up in how they approach things they still will kill the bad guy in the end and live trough it, but its the difference between leaving back a smouldering ruin full of corpses or a village that sends them back on their way as heroes.

    I can appreciate both playstyles and keep them in mind when I give challenges to the two groups. Non feels lame to me. It’s just very different ways of playing.

    It’s baseivly the difference between early season game of throes where everything could happen to anybody and the more tradional style of series, where main character almost never die but the story is about their inner growth and how they deal with what the world throws at them.