Cub Scouts is age 5-10 Boy Scouts age 10-18th birthday Venturing 14-21st birthday
Cub Scouts is age 5-10 Boy Scouts age 10-18th birthday Venturing 14-21st birthday
I thought I had remembered them allowing some boys. I know of a male girl scout leader.
I’ll edit that part.
Not only separate tents, but the boys’ tents are grouped together and girl tents are grouped together with the adult tents in between those two groups. There also must be at least 1 adult of each sex.
Teenagers are full of hormones through puberty and many begin experimenting. Boy Scouts don’t age out until they are 18.
Boy Scouts can join a troop at 10 and age out at 18. It’s not uncommon for high schoolers to begin experimenting sexually.
Further there’s also a branch of Boy Scouts called Venturing that is co-ed where participants age out at 21.
The Girl Scouts started accepting boys years before the boy scouts started accepting girls around 10 6 years ago.
They had boys and girls in different tents to prevent them from having sex. I’m not sure how they deal with lgbt scouts.
Edit: Boys Scouts first allowed girls into Venturing, a program for those 14-21st birthday. Girls were allowed into Boy Scout troops and in Cub Scouts in 2018.
Cis boys aren’t allowed in Girl Scouts.
I’m not a scientist by any stretch, but would disposing of plastics with these mushrooms in a terrarium of sorts help? They would have to be big and numerous.
The mushrooms would break down the plastics into CO2 and water and the plants would absorb the CO2 and water. As the plastics start to go away, we could add more of our excess plastic to keep the cycle going.
If this works, it also keeps the plastic eating mushrooms contained and away from all the essential plastics we have today.
It’s largely the same system. You can play as the Greeks, Norse, or Egyptians. Each civilization has the choice of 3 major gods (is Zeus, Hades, or Poseidon) that choice is kinda like choosing your civilization in AoE. Instead of going feudal age to castle age, you choose a different minor god to worship. Each god gives you a different god power and mythological unit (Cyclops, trolls, anubites, etc). The final civilization upgrade allows you to build a building that unleashes a titan on the map.
There is a new currency called favor that is used to research some improvements unlocked by worshiping specific gods and to train mythological units.
The types of games are largely the same as AoE, with different maps. The campaigns are a lot of fun. It’s a great game, especially if you like mythology. The stories are original and not based on the original myths, but you can learn some of the myths of heroes, mythical creatures, and the gods by right-clicking on them. The campaigns walk you through how to play and through the features that are different from AoE.
You can choose varying difficulty for the scenarios and can choose the difficulty of the computer players when playing a random map. This makes it about as complex as Age of Empires. However, just as with online AoE, the player vs player can have a steep learning curve if you’re matched against people that have been playing a long time.
Age of Empires and Age of Mythology play similarly, where it’s easy to cross from one to the other with many similar human units shared between the games. I think it’s definitely worth a look into! Even the remake that’s already on steam is worth it in my opinion.