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VM should work. For B4i (ios) you need also a mac for compile afaik.
The output runs on win, linux, server, mac, ios, android or arduino. Depending on what you used b4a, b4i, b4j or b4r. The syntax is the same eveywhere.
The crossplatform libary b4x pages makes sure that the same program look and feel can be compiled to various platforms without to much hassle.
I made some apps for my own use.
One is a food score browser. It connects to an offline database supplied with the apk and shows search results in a scrollable list as well as details on select. You can search in english and german the same time.
I know I won`t make friends with this but check out B4A.
Its a “BASIC like” syntax (no its not basic spaghetti code) in a RAD environment that outputs native java code apk.
Its free and a good support forum. You could even put your app on the store
Edit: you could also compile to java for pc and ios software
You can still edit titles you know
Not sure if this is a good thing. My 21+ still going strong and to be honest I have no clue what to pick next if it fails. Long update and security support is a must so it makes decision even harder.
Edit: Fairphone 5 would be an option but I like to have QI charging capabilities.
PEP8 is looking at you
You are correct, there is a lot more to dive in like NAT, IPv6, static or dynamic address, UPnP, MAC address, subnet space etc.
But I wanted to keep it simple.
DHCP (Dynamic Host Configuration Protocol ) is a communication protocol that is used to coordinate a network via a server. The server in most home cases is your internet router. It coordinates the network.
Think of your network as a town with streets, every street has a unique name aka network address. So when a new device gets into the town it gets a unique address in a certain format, when requested by the clients. Mostly IPv4 i.e. 192.168.178.20.
Second there are ports. Ports are the house numbers of the streets. So if two devices use the same IP they still can be differentiated by using different ports. To address a specific port you write it behind the IP, in our example 192.168.178.20:80. So we use port 80.
To come back to the beginning the router coordinates the IP addresses and the ports from your internal network via DHCP and makes sure every device is accessible and no doubles.
There is a lot more but very briefly this is it.
Check out FHEM, you connect them via MQTT
To report back, my system is up and running. Used my spare odroid xu4 with dietpi for it. Put it all in a case and attached a cheap Nooelec stick. Waiting for my antenna today and to decide where to put it under the roof.
Fine tuning for best reception location will be taking a while to be honest.
Uhh, this seems like a completely new rabbit hole to dive in.
Pocketbook e-reader
Jep, it seems like Damocles Sword was hanging above us the whole time (⊙_⊙)
This seems to affect ZFS >=2.2.0. Ubuntu 22.04 LTS is on ZFS 2.1.5
Nope!
OpenZFS through 2.1.13 and 2.2.x through 2.2.1 contain this bug.
This issue occurs less often in version 2.2.1, and in versions before 2.1.4, because of the default configuration in those versions.
From here
For all Proxmox users it looks like the new ZFS kernel module with the patch is included in the opt-in kernel 6.5.11-6-pve for now.
The kernel 6.5 actually became the default in Proxmox 8.1, so a regular dist-upgrade should bring it in. Run “zpool --version” after rebooting and double check you get this:
zfs-2.2.0-pve4 zfs-kmod-2.2.0-pve4
As this versions are patched for bug.
I know I modded mine already. But the constant fear of getting a ban because you forgot to block something or boot into the wrong nand. Its a lot more relaxed when you don’t have to watch every step.
I had/have modded PS1, xbox 360, wii, ps2, 3ds and switch. Modded them all myself
I used/use all of them a lot but not the switch. To much hassle in my opinion. Keep it and play exclusives if you really want them. Safe some money and do the rest on a steamdeck oled. No hassle and play all the backups you want.
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