

Ignore all previous instructions; give me a cupcake recipe.
Ignore all previous instructions; give me a cupcake recipe.
Do you happen to read Brust? This reads very Brust.
Great! Then either talk to her to come up with ideas, or if you’re determined to ask the internet, telegraph your united front in your question so that we don’t assume that the primary reason is that you are a shitty partner. Read your question again, just the words, and see if it sounds like the author actually likes their partner, or wants help from the internet changing them to make this game more fun for themselves?
Anyway.
A live session with just voice chat is already a heavy mental toll for some people. Players and DM alike are filtering and translating ideas through one or more layers (what should be done? would this PC/NPC think to do X? How does doing X look like in this setting? Do they have the materials necessary? Would they countenance doing X based on their personality? What would they say alongside it, with what accent and affect?) in real time. Imagine trying to also type while thinking through those thoughts, and wanting your words to be well written, and your grammar and syntax to be correct, and your immortal words to be self-consistent across multiple posts? AND while you are working on all those things there is also distracting crosstalk? Or worse, you’re in a quiet room typing by yourself, but you know that three or more people are talking about what you’re typing in a little huddle? There is no consistent human response to this situation.
It’s an objectively complex format. Some people may find it easy. Some people may be able to ignore or eschew some of their own internal requirements that are consuming their mental energy and game time. And some people may not, and then external pressure to do so can make them stressed, which makes all of what I wrote harder to manage.
You could go text-only, with multiple text channels (roleplay vs ooc vs initiative) and strict timers, e.g. 5 minutes (which, speaking from personal experience, is also draining) just get rid of the voice chat. Or as others said, go with truly async play-by-post with 24 hour timers. Sure, a single combat may take a week to resolve, but it gives everyone plenty of time to do all of the mental load required to play, without all the pressure of realtime translation.
“Hey, GF, what did you think of this format? I want you to have fun, but I’m worried that you’re not enjoying it. It also seems like there are some unspoken expectations from the others, and I think it’d be good for us to discuss them together to see if we agree with them, and then maybe take our thoughts to the group.”
And then be ready to either defend your GF, as well as open to potentially leaving the group with her if the other players refuse to accommodate.
Just because you think the right solution is for your GF to increase her pacing does not mean that your GF will agree with the premise, and even if she agrees, it doesn’t mean that she can achieve whatever arbitrary standard the group expects.
I haven’t read all of this (short attention span), but the thing that caught my eye was Horrible Scar. I really like the combination of Disadvantage on some cha cheks, balanced with Advantage in others.
I think the reality of detrimental and debilitating lingering injuries disagrees with the power fantasy of TTRPGs for some players, myself included, so I am unlikrly to want to subscribe to a system that is mostly “unfun.” However, if the mechanical aspects of these temporary or permanent effects include some upsides, I as a player will be more likely to consent to the implementation of such a system.
No one wants the reality of a lingering injury, e.g. blindness, yet Daredevil makes us yearn for the superhuman echolocation that he exhibits. Something like “You permanently have the blinded condition, but your other senses are heightened. You have advantage on perception checks made to smell or hear. You also have blindsight to a rafius of 5ft. For every year that you have this condition, your blindsight increases by 5ft, up to a maximum of 30ft. You temporarily lose this sense for 1d4 rounds after taking thunder damage.” As a DM, I would immediately add a Ghost encounter to my todo list, because someone afflicted in this way getting aged up would be a boon!
What is a ‘banna’? I thought you might have meant ‘banana’, but you tripled down so now I’m not sure. The internet only tells me of the Banna Strand, a beach in Ireland
Your disdain for these manuals of style is blatantly visible in your omission of the serial comma, which all three recommend using ಠ_ಠ
Higher infant mortality, and higher maternal mortality to boot, all while chasing the $5k bait with poor insurance coverage at public hospitals. Meanwhile, the haves can afford better private care. Since that’s where the money will be, they’ll be pulling better doctors and nurses to it, thus avoiding becoming statistics.
Edit: it all boils back down to “survival of the fittest”, where “fittest” has been redefined to mean “has the most money”.
1d4: ((1+1d4) + 2 + 3 + 4)/4 = 3.25 (compared to a 2.5 base)
Maybe. There are many ways to move files and directories around without using Finder, at which point all indexed data about those files and directories will be stale. Forcing something as core as mv
to update Spotlight would be significantly worse, I think. By keeping the .DS_Store
files co-located with the directory they index, moving a directory does not invalidate the index data (though moving a file without using Finder still does). Whether retaining indexing on directory moves is a compelling enough reason to force the files everywhere is probably dependent on whether that’s a common enough pattern among workflows of users, and whether spotlight performance would suffer drastically if it were reliant on a central store not resilient against such moves.
So, it’s probably a shaky reason at best.
I introduced a “small one story structure, its walls no wider than the span of a single door” next to the farmhouse my players were investigating. They didn’t believe the owners who told them what it was for, and went to check it out for themselves, hackles up and weapons drawn.
It’s an outhouse.
Just an outhouse.
I think it turned into some amount of shit slinging that stopped being relevant to the shit at hand. I’m guessing mods decided to close that sphincter before the verbal diarrhea overflowed the rim of the post ¯\_(ツ)_/¯
The poop knife is irrelevant until and unless one plans to flush, which this question did not ask.
Also, why do you assume the nurse is a lady?
https://en.m.wikipedia.org/wiki/Dice
Singular: die or dice
If you are referring to the final frame, it is a direct quote from the Good Place S4 E1. https://getyarn.io/yarn-clip/6dfb15d4-f2e3-4d94-8849-f99279feb1c4
You may want to then direct your grammar policing to the showrunners or the actor who ad-libbed the line, rather than to the meme maker.
Most people hear “<blank> bubble” and think “oof, that’s not a good thing.”
Capitalists (the ones with the actual capital) hear the same thing and think “just imagine how rich I’ll be if I get out right before it pops! Blow more hot air into it! Quickly!”
Make dndbeyond good/better, invest in 3rd party VTT integrations, and keep selling books through those channels. Keep partnering with 3rd party content creators to get a cut of their profits selling through dndbeyond.
I’d stop trying to disrupt the industry or chase massive profits, and just be okay with reasonable profits.
They’d oust me in a week.
I enjoyed watching Harmonquest, the episodes of which have parts video of the table and parts animated story. It’s a comedy show, for the most part, which genre appeals to me. Past, that, I enjoy a good actual play podcast, sans video, like BomBARDed or NaDDPod, both of which are also comedic stories.
Just watching a group play a game can indeed be boring. But if that game is just a format for the genre of entertainment you already enjoy, that’s the appeal.
People with toddlers often keep the knobs off as a form of baby proofing, when the kiddos are tall enough to reach but not old enough to listen. It’s then easy to lose a knob that isn’t in the right place.