I found out they have a compact mode which completely hides the sidebar until you move your cursor to the edge. I didnt personally like it but maybe thats something for you?
I found out they have a compact mode which completely hides the sidebar until you move your cursor to the edge. I didnt personally like it but maybe thats something for you?
This looks very bandy. Thanks allt for the link!
They do seem to be talking a lot about privacy for not having done anything. And i think they mentioned having disabled most of Firefox default telemetry and such. I will have to double check that when i get ho.e though.
Will update the original post but I solved it. Apparently there’s specific gamepad settings inside of Wootility under Settings > Gamepad. There you have to select what type of controller the software will emulate. I just took the recommended (Xbox Controller) and now it works as expected.
The keyboard itself is fine if I use regular mappings, however in the wootility software they provide (yes they have an official linux version) you can map controller inputs to your keys. So for example I can map (emulate) controller joystick left input to my A key to emulate the analog signal. These does not seem to register in-game. Other key inputs work fine.
What youre describing sounds alot like Grayjay
What KDE/Kwin version do you use? Would be interesting to compare.
Edited the original post but might aswell comment it. I switched to GNOME (Wayland) and the FPS issue seems to be gone there. I ran the game with only the command line arguments “gamemoderun %command%” in steam and it seems to work properly. Very odd issue.
Launching it in GNOME (Wayland) seems to fix the issue. Very uncertain what this issue was but it seems to be related to KDE.
(Also I did not let the shaders compile, so not a shader issue)
Got gamescope working but the issue still persists. I’m gonna try launching in different DE aswell as letting shaders fully compile.
Good info, I will try this tomorrow and report back.
I had not seen this, but V-sync was off all the time :(
I’m on Wayland, so no X11 shenanigans going on here 😭
I removed all of my other arguments and tried to start with “gamescope -W 2560 -H 1440 -f %command%”, when I start the game the “Processing Vulkan Shaders” steam pop-up shows up, and when I click “Skip” (as I always do) it just disappears, no error or anything, the “Play” button on steam just goes back to green.
Update: This did not solve the problem :(
Monitor and game both running with 240hz set as refresh rate, game is also set to max fps at 360 but also have display refresh rate set to 240hz (yes, there were separate options for this)
I attempted to run the game using gamescope but I’m not very familiar with using it, I was unable to add gamescope to the steam command arguments and also running the game executable with the command through the terminal. I’m not sure what the error is or if I’m just not using gamescope correctly.
I will try this, the graph looks flat though.
Yep, port forwarding is gone. Never used it before but now that I actually need it it’s gone. In other areas I’d say Mullvad is number one for VPNs. Sweden based, great transparency, fair price model and no shady parent companies.
Very valid. I really enjoy it so far. No matter what browser im on i always spend a new minutes setting everything up. Might actullly harden this some extra. Probably wont get close to librewolf levels but i night be fine with that depending on much i manage to fix.