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Electric_Druid
- 339 Posts
- 869 Comments
🟩🟩🟩🟥🟩🟥🟩🟩🟩🟩 8/10 | 2026-02-13
Tightrope, a daily trivia game | Britannica
Feb. 12, 2026
T I G H T R O P E
✅ ✅ 💔 ✅ ✅ ✅ ✅ 💔 ✅ 🎉My Score: 1810
https://www.britannica.com/quiz/tightrope
🟥🟩🟩🟩🟩🟩🟩🟩🟩🟩 9/10 | 2026-02-12
Crossherd #340
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crossherd.clevergoat.com 🐐
Crossherd #339
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Crossherd #338
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Electric_Druid@lemmy.worldto
Game Development@programming.dev•Solo indie marketing strategies that actually work?
1·5 days agoI can’t tell you what’s worked because I’m still in the process, but here’s what I’m doing or plan to do soon:
-Demo released on steam and itch
-youtube channel with soundtrack uploads and video essays
-eye catching, engaging trailer
-promotion on personal YouTube channel
-Outreach to content creators (specifically, ones that seem like a good fit for you kind of game)
-Steam next fest/ other online game expo events
-Word of mouth/flyer adverts if you live in or near a decently sized cityIf there was a silver bullet marketing strat, everyone would be doing it. I’m hoping that consistent, boots on the ground effort, diversification of marketing, and persistence will pay off.
Crossherd #337
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Electric_Druid@lemmy.worldto
Games@lemmy.world•The developers of PEAK, explaining how they decided on pricing for their game. English
9·7 days agoThanks, the support is appreciated!
Electric_Druid@lemmy.worldto
Games@lemmy.world•The developers of PEAK, explaining how they decided on pricing for their game. English
5·7 days agoThanks! My partner worked hard on all the art.
Electric_Druid@lemmy.worldto
Games@lemmy.world•The developers of PEAK, explaining how they decided on pricing for their game. English
3·7 days agoIt’s an optional part of getting your game on the steam marketplace, but I’ve had a friend try on steamdeck without messing with it and had no issues. Ymmv, I’m one example and this is my first project.
Electric_Druid@lemmy.worldto
Games@lemmy.world•The developers of PEAK, explaining how they decided on pricing for their game. English
38·8 days agoDoes my game’s thumbnail please you, m’lord?
Crossherd #311
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Crossherd #304
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About to clock in at the mines