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Joined 3 months ago
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Cake day: August 5th, 2024

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  • I’ll preface all this by saying I’m not a native speaker of English, so my standards may be a bit lower than average.

    Well the rallying support bit was a bit complicated. I also didn’t understand what HMMV meant at first.

    That whole thing about a red line confused me at first. I thought you meant the geographical front line of the conflict.

    Also it’s still not 100% clear to me what reaching a critical mass means in this context.

    Generally speaking the sentences were a bit advanced and seemed to hedge on someone understanding military stuff and having a pretty extensive background on the conflict. I had to reread it attentively to understand, which is not what I’d generally expect of an ELI5 reply.

    There’s also that whole thing about foreign weapons and their suppliers having some degree of control over what Ukrainians do with them, which wasn’t obvious to me.


  • Eiri@lemmy.worldtoGames@lemmy.worldSwitch 2 cartridge format leaked via patent
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    3 months ago

    These days Nintendo doesn’t really try to compete on performance. The Wii, for instance, was unapologetically what it was. You played relatively low-poly, low-res, low-texture games on it, but you played them, because they were fun and imaginative.

    That’s their main thing. Performance comes, like, 4th.

    However, this time, they got burned on their own games. Zelda Tears of the Kingdom had pretty obvious performance issues that even the normiest of normies could notice, for instance. And my memory is short but I think that wasn’t the only first-party game where performance was a challenge.

    I think this time they’ll care about performance more than last time. It’s not like they’ve never done it. The really old consoles from the 20th century were competitive on performance, right?