Just speculation on my part, but perhaps they are using a different engine. The original was made in Unity, this one looks like it was made in Unreal.
Just speculation on my part, but perhaps they are using a different engine. The original was made in Unity, this one looks like it was made in Unreal.
Weird. As a die-hard collectathon lover I thought the game was “ok”. I played it after all the patches. Some challenges were ridiculous and unfun, worlds felt empty and too big at times. Controls were okay. Still fun to explore the worlda and find challenges.
From the steampage:
MORE BEAUTIFUL THAN EVER – With an art and animations overhaul and enhanced performance and resolution, the favourite buddy duo has never looked or moved better.
NEW AND IMPROVED CHALLENGES – Improvements to existing in-game challenges and many entirely new challenges to discover and undertake!
NEW COLLECTIBLE CURRENCY – Capital B’s inept minions have dropped their hard-earned coins all over the place. Collect the official currency of the Hivory Towers to spend on video games’ most beloved sentient vending machine.
NAVIGATING THE WORLD – Now you can get lost in the game, not in the world! A brand-new world map and challenges tracker helps you know where you are and what needs to be done. Hooray!
VENDI HAS PLENTY TO OFFER – Tonics are back with all new flavours! With the option to equip multiple game-changing enhancements, you can truly customise your playstyle. And as if that wasn’t enough, Vendi has new lines of merchandise for the modern fashionable adventurer.
REVISED CONTROLS & CAMERA – A new tweaked move set allows you to combine moves more fluidly while the new camera controls makes framing the action a breeze.
A DREAMY ORCHESTRAL SOUNDTRACK – The original score from famed video game composers Grant Kirkhope (Banjo-Kazooie) and David Wise (Donkey Kong Country) returns but as a beautifully arranged orchestral score. Now seriously, clean out those ears
Especially like the addition of the map and the new collectable. We’ll see if the updated challenges get rid of/fix the terrible ones.
If she used adobe suite for so many years, it would currently be agony to try and switch. It will take months, maybe even years to unlearn and relearn stuff properly.
Unless she only uses it for some simple cropping or something. Maybe you can add what kind of tools she actually uses?
I was like: “huh? But I’m using Boost right now!”
Man, I hope they’ll make some smaller sets too. These are really cool display pieces, but I don’t have the room or willingness to spend that kind of money.
Slightly unrelated, but one of my recommendations would be to buy a VPN for a month and download all the movies instead of ripping DVDs. Unless you care about the extras of course.
I’ve recently digitized my DVD collection with MakeMKV(best tool for this) and boy is it hit and miss quality wise. Some are very watchable on a 1080p tv, while others look like a pixel mess. And I’m not that much of a purist when it comes to quality. But DVD is 480p (which is watchable) but when the movie is made from a VHS copy (which happened sometimes back then) it is… an unpleasant watching experience
Also, mpeg2(which dvds are encoded in) are huge filesize wise for what quality they offer. AND mpeg2 is not supported by stuff like a chromecast…so not great.
I, as a European, had double trouble: our PAL dvd movies actually run slightly faster than American dvd’s, so most subs found online simply won’t synchronize. So that meant ripping the subs, converting them to a sensible format, finding all the spelling mistakes from converting… A pain.
If I’d do it over again, I’d pay 5 bucks for a VPN and download some bluray rips. Even stuff that is deemed low quality by the pirate community (YIFY rips) are better AND 1/4th the size than your DVD rips will ever be.
You could go the ISO route, which preserves the menus. You can open ISO files with Kodi.
Or rip your dvds if you want to make sure it’s all legal. You do you 😜
Unless you have free power and filament, wouldn’t it be cheaper to buy specific Lego bricks?
Unless it’s just for the heck of it obviously. Then print away :p.
I just got my Robinson Crusoe Collectors Edition boardgame. I’m in the process of making it even more fancy with all kinds of prints like custom heart tokens.
If you’re a boardgame enthusiast, a 3D printer is a must.
Ah, the pains of emulation. It took a long time for Dolphin(Gamecube) to be usable. I always thought modern consoles had less hardware quirks and were more “plug and play” than consoles of yesteryear. And that emulating them would be easier. I guess I was wrong.
This is why I rarely use plastic baggies anymore and give every more complex game a good sorting box for all the stuff. Organizers for screws are great for this. If a player has starting stuff in their own color, I use separate small boxes so you can easily give a player all their stuff.
Also, Gloomhaven without the app is madness to me.
I’d day TotK is to BotW what MM was to OoT.
Lots of the same assets and gameplay/animations, completely different feel.
3D models aren’t tied to Unity, so all 3D models could probably easily be imported to Unreal.
Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.
E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.