Hi, I’m Cleo! (he/they) I talk mostly about games and politics. My DMs are always open to chat! :)

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Joined 1 year ago
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Cake day: October 25th, 2023

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  • I thought this was common knowledge about the game but I’ll explain.

    Now maybe I do need to get better and become a pro player but I have about 5k hours in the game. Since about 2016 I’ve played at the LEM/SMFC level which is about 5-8% of the top MM players. My current elo still hovers around 18,000 even though I play very rarely now, I play a handful of matches every other month at most. I also used to do a lot of the old overwatch system that let you watch matches of potential cheaters, I got very good at spotting them.

    That isn’t to brag, I’m far from the best, but I quit playing around 2020 for a reason. The cheater problem is insane and Valve has done little to curb it. I got so suspicious that at one point I downloaded a publicly available cheat, popped it on a usb stick, and ran with it. I tried to use it intentionally without ruining other peoples fun btw. Even after running quite a few matches with it, no bad happened. And many years later that account is still not banned.

    I got especially jaded when I saw people obviously using aimbots or wall hacks and they now have thousands of dollars in skins on their accounts. Meaning they’re so unafraid of getting caught, they put money on the line. That’s insane.

    I came back for the CS2 update hoping they had fixed the problem and they absolutely haven’t. Every single VAC ban wave, go look at the leaderboards. Approximately 80% of the accounts get removed from the top 1000 players. That sucks.

    And you think “cool well at least VAC” is working. Except it isn’t. Because those accounts cost, at most, $15 and the waves happen with many months between. Sometimes in excess of 6-8 months per ban wave. So that entire time, cheaters can freely exist with cheats until the ban comes down. Also insane.

    All they’ve accomplished now seems to be getting rid of the most egregious spinbots and aim hacks. Other than that, the rest are still in the game and so now I play entirely casually.



  • I believe that Vortex, the nexus mod manager, has Linux support now that I have heard is fairly straightforward but I haven’t tried it myself.

    I will say though that I recently used Vortex for modding my Fallout 4 playthrough and it was a breeze on windows while using a Nexus mod collection. Takes a lot of the pain out of modding for sure. So if you can get their mod manager running I think it’s worth a try. Could be as simple as downloading Vortex, finding a collection of mods you like, downloading the collection (usually a temporary subscription is nice for this, and then running the game. You could be done like I was in a matter of a couple hours.


  • I see AI as being more useful in things like Bethesdas radiant quest system. Theoretically an AI could generate quest and character dialog and react in unique ways to game world events. As far as game elements, machine learning is actually a pretty good way to have dynamic difficulty where the player is pushed as far as they can go and game elements are tweaked accordingly. Or the AI could even design unique quest items and names if trained right.

    Plenty of applications for it but I think we’ll see it overused in some games which will lead to bland or non-cohesive elements that on the surface are fine, but don’t amount to anything unique. Like imagine cyberpunk but written by AI and it’d be mostly generic dialog with few connecting ideas. It’s not impossible for AI to get better at that though and maybe if it were only trained on other game dialog or if it gets approved by a human first, it could be incredible.


  • You’re not in the minority, I just think they should’ve committed to the bit more? The blending of styles is the weird part. Minecraft is already low fidelity and increasing the detail has always worked in the past for these movies. It’s part of why wreck it Ralph, the Mario movie, and even the emoji movie all did pretty well.

    I actually enjoyed seeing stuff like the piglins and nether all dressed up and fancy. I just think the people are presented as if the movie contains no animation and it doesn’t work. If they want to make it work, do the Sonic thing and blend the worlds by putting animated spaces in the real world.



  • This isn’t what was happening. It’s a tale as old as time, once a corporation becomes large enough it will buy up scrappy competitors and allow them to fail so that they can take the ideas and staff who would otherwise be resistant to the business getting sold.

    This happens because even if 50 of those ideas fail but you have 1 guy who comes up with a battle royale game mode, it pays off. None of these companies want to own and manage 50 indie studios, so they shut them down and absorb them on purpose.

    And big studios aren’t even immune from this. I think Bethesda is keeping their name, but they’re in dangerous territory. Obsidian is hanging by a thread and barely got saved from this. DoubleFine still exists for the moment. But look at what happened to Tango Gameworks getting shafted by Xbox. The industry devours indie studios day by day for the hope of their stock growth, don’t be fooled



  • I didn’t say they weren’t banning people, I said they aren’t really playing the cat and mouse game. VAC is a known system and it doesn’t actually affect cheating in any meaningful way since the game is free, steam accounts are easy to create, and time between VAC waves is extremely long.

    Go play a few matches of CS2 on competitive without buying the premier and tell me that they’re doing anything at all that is effective. It’s gotten so bad that playing on non-premier games I will get a cheater in the lobby about 75% of the time. And premier isn’t immune but it’s about 20% of the time.

    Most of what needs to be done is that their servers need to clean up and stop sending so much data to the client and also the servers need anti-cheat. There’s been some suggestions of this by people getting banned for moving their mouse to fast repeatedly, but that’s about all they’ve done of note.

    If you think that the company who has almost entirely abandoned TF2 and left it to rot to cheaters is doing much with CS, I think that’d be a bad assumption.





  • CleoTheWizard@lemmy.worldtoScience Memes@mander.xyz✨️ Finish him. ✨️
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    4 months ago

    Oh yeah strictly speaking if you follow the scientific method you are doing “science” however what the twitter thread is getting at and what I’m getting at is that science without the scientific process isn’t the same thing. Typically in a professional setting we just call that research.

    The scientific process contains the scientific methods but there is an aspect of connection to the scientific community. I’d argue that if you’re using a company to build and develop a working base of knowledge through the scientific method, you’re failing at the building and organizing knowledge part of that science definition by not sharing what you know.


  • CleoTheWizard@lemmy.worldtoScience Memes@mander.xyz✨️ Finish him. ✨️
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    4 months ago

    The things you’re describing are not science. This might seem nit picky but the scientific method as we know it today require that peer review and require methods of reproduction. Whether you can reproduce results is a different story.

    The entire difference between research and science is whether or not you engage in the process of peer review and review often requires method of replication. So you usually can’t have one without the other. If you aren’t trying to have your paper reviewed by your peers, that’s fine, but that isn’t science.

    To address the gatekeeping, I get it. We shouldn’t be using the word to demean people who do valuable research but don’t strictly engage in the scientific process. That’s really not important to do. However we should all be interested in preventing the scientific process from being muddied to include every R&D process under the sun. That’s all research, not science, and we call them separate things for a reason.







  • Well Vanced was a lot different, they were actually redistributing code from YouTube. They were asking to be sued and they got off really easy.

    Whereas here, no code is being used afaik. They don’t even include the keys for the decryption for the console. So the only thing this can do is: decrypt game files once provided keys and then run an emulated graphics pipeline and logic process for said game.

    Now I can see an argument about how Yuzu is specifically built to emulate the Switch which is a current product. Which makes this sketchy. But also it’s an emulator. What’s better is that breaking the law is not required to use the emulator. You can get your own rom rips and keys and use them with the emulator which gives it a legal purpose as a 3rd party application.

    This is Nintendo just trying to scare them Id bet. Not a zero chance that Yuzu could lose though.